in the end someone opens a thread "nonexistent playerbase"

Challenge mode being more severe would give better scorelines if that is what you want. When a team goes 3-0 up, they could spawn with 75 instead of 175 or whatever.Earl_Vencar.:LLS:. wrote:Maybe removing the balancer at the start of the game will help matters; after all, players seem to move between teams at ease to 'balance', irrespective of how the game balances them at the start ... you can't get a well-earned 3-0 lead anymore without some numpty (ehihehih) crying 'teams', and some bright spark switching, leading to a 6-3 defeat ten minutes later. No crying then eh ehihehih?
In all seriousness, maybe adding back the skill details could be beneficial. Too many games are being manipulated at the moment in the name of 'balance', without heed to the fact that teams are balanced in the first place.
Mmm, according to you guys, which team was Earl on?Earl_Vencar.:LLS:. wrote:Maybe removing the balancer at the start of the game will help matters; after all, players seem to move between teams at ease to 'balance', irrespective of how the game balances them at the start ... you can't get a well-earned 3-0 lead anymore without some numpty (ehihehih) crying 'teams', and some bright spark switching, leading to a 6-3 defeat ten minutes later. No crying then eh ehihehih?
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