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Stolen!
Posted: Sun 03 Oct , 2010 12:57 pm
by ô_waffleking_ô
I think Wired hijacked your map, Azazael.
xD
Re: AS-Cimerion
Posted: Sat 09 Oct , 2010 2:00 pm
by Azarael
I thought this was going to take longer than it did.
Entrance is temp. I'm not retarded enough to have it that small. Additionally, the texturing problems with the towers are going to require correction as well - it's a stock mesh with bad UV mapping.
After this... it's terrain time. I have the layouts for the very beginning of th map, but I haven't yet thought up the landing bay.

Re: AS-Cimerion
Posted: Sat 09 Oct , 2010 8:22 pm
by Wired
I shall keep my thoughts to myself for now.
I hope you will be changing the backwards C8 door on the right.
Re: AS-Cimerion
Posted: Sat 09 Oct , 2010 8:29 pm
by Azarael
Naturally. Also, ouch.
Re: AS-Cimerion
Posted: Sun 10 Oct , 2010 8:31 am
by shadownoon
He isn't skilled enough in the art of Graphic Design to fix the C8 dilemma.
So glad i kept that picture xD
Re: AS-Cimerion
Posted: Sat 16 Oct , 2010 12:38 am
by KimiRäikkönen
nice theme with the simular meshes / textures.
the gameplay would be good if you wont use too many details which may lower player's fps
how many objs u made?
but why are you mapping a 6v6 - 8v8 map which will be uploaded at a 16v16 slot server?
Re: AS-Cimerion
Posted: Sat 16 Oct , 2010 12:43 am
by bOnO
the server is rarely full nowadays...
Re: AS-Cimerion
Posted: Sat 16 Oct , 2010 1:24 am
by Azarael
KimiRäikkönen wrote:nice theme with the simular meshes / textures.
the gameplay would be good if you wont use too many details which may lower player's fps
how many objs u made?
but why are you mapping a 6v6 - 8v8 map which will be uploaded at a 16v16 slot server?
Ta.
Map is optimised.
atm, 5. final will have 9
Like bono said, not that many people are on these days.
Re: AS-Cimerion
Posted: Sat 16 Oct , 2010 1:40 am
by shadownoon
Azarael wrote:KimiRäikkönen wrote:nice theme with the simular meshes / textures.
the gameplay would be good if you wont use too many details which may lower player's fps
how many objs u made?
but why are you mapping a 6v6 - 8v8 map which will be uploaded at a 16v16 slot server?
Ta.
Map is optimised.
atm, 5. final will have 9
Like bono said, not that many people are on these days.
And i can't imagine the map being voted if the server is harbouring even a HANDFUL of noobs.
Re: AS-Cimerion
Posted: Sat 16 Oct , 2010 11:01 am
by Socio
Yeah, they will probably vote Derby or something else the doesent require them to aim, shoot, dodge or teamwork.
But no worries, When there will be enought of players who can do all of the above, the map will be voted
