Bug Report Topic / Invasion Discussion

Discuss the BW-Invasion server here.
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Calypso's changes:

rock
5
28%
/care
4
22%
suck
9
50%
 
Total votes: 18

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Satin
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Re: Bug Report Topic / Invasion Discussion

Post by Satin » Mon 22 Sep , 2014 7:25 pm

I only found infinity useful for the HAMR as it doesn't resupply even with Resupply ability

But as you can't seem to enhance ordnance now... meh.I'm unclear why the majority of the changes done, were done apart from to piss people off and lose more players yayyy... \0/
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Calypto
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Re: Bug Report Topic / Invasion Discussion

Post by Calypto » Mon 22 Sep , 2014 10:15 pm

Azarael wrote:The Resupply ability makes Infinity obsolete. You never run out of ammo on Invasion.
Basically this, the medic's 30% damage bonus is the only thing that doesn't make medic virtually useless in comparison to artifacts. It can be said that medic is not that good for anything other than a placeholder class for low levels to then graduate to artifacts. Infinity in this case was used to make infinite HAMRs in the artifacts class, and is still possible, but the damage output is not amplified to make it an end-all solution to the perfect invasion weapon.

I also forgot to mention that Rage only goes up to +8 now. It's fair considering low levels wouldn't use it anyway; higher levels have a globe or sufficient means of defense to maintain it. It's 160% damage bonus after all.

To fix the earlier would require an end to resetting. Even I wouldn't pull that one off trollface

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Re: Bug Report Topic / Invasion Discussion

Post by Aberiu » Mon 22 Sep , 2014 10:37 pm

HAMR sucks compared to anything vorpal or rage. Honestly, none of the super weapons needed a nerf here. All of them are occasional due to the limited ammo. Flamethrower was useless even with infinity. Yeah you can get looter and/or a lucky weapon which would resupply your superweapon, but in most cases it means switching to another weapon, waiting for pickup respawn etc. The overall effectiveness of enchanted super weapons was very low, sometimes you could do better with a simple sniper rifle. They were a nice addition to the game, rewarding people for doing nontrivial things.

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Re: Bug Report Topic / Invasion Discussion

Post by Azarael » Mon 22 Sep , 2014 11:20 pm

Generally agreed with Aberiu's post, with the note that "of Infinity" and "of SPAM" needed to be proscribed from superweapons. They have damage bonuses vs. monster.

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Calypto
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Re: Bug Report Topic / Invasion Discussion

Post by Calypto » Wed 24 Sep , 2014 5:24 am

Made another attempt at alternating waves
:o

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Re: Bug Report Topic / Invasion Discussion

Post by Jester » Sat 27 Sep , 2014 4:49 pm

15th wave = hello high FPS.

Unable to kill a monster, too much high. I asked if it was each time on the 15th wave, all players said yes. Please, could you do something (and remove shit map at the same time) ?

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Re: Bug Report Topic / Invasion Discussion

Post by iZumo » Sat 27 Sep , 2014 6:55 pm

Poll added.

trollface

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Satin
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Re: Bug Report Topic / Invasion Discussion

Post by Satin » Sun 28 Sep , 2014 7:51 pm

Calypto: Dial down the gravity nali at the end of game please, it takes a crazy amount of shots to do it in the time limit, and by crazy I mean using Rage +10 & Vorpal +24
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Re: Bug Report Topic / Invasion Discussion

Post by Calypto » Mon 29 Sep , 2014 12:56 am

"Dialed down" the health.

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Re: Bug Report Topic / Invasion Discussion

Post by Satin » Mon 29 Sep , 2014 10:39 am

Good man
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