RACE-RainbowRace
- bOnO
- UT2004 Administrator
- Posts: 1346
- Joined: Thu 11 Feb , 2010 11:13 pm
- Location: France
- Contact:
Re: RACE-RainbowRace
I like the new texture but i agree it's too bright. Is there a possibility to darken it a bit?
Also I'm not a big fan of the "mirroring" effect on the roads. Would it be possible to do something like that rainbow unwheel race with transparent roads?
Also I'm not a big fan of the "mirroring" effect on the roads. Would it be possible to do something like that rainbow unwheel race with transparent roads?
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
- iRobot
- Junk Administrator
- Posts: 3909
- Joined: Fri 06 Jan , 2012 10:37 am
- Contact:
Re: RACE-RainbowRace
Yes a solid colour texture or transparency would be better than the colours moving with the camera. It gives it a very disorienting feel to it.
- darkelf
- Disappeared Administrator
- Posts: 949
- Joined: Sun 15 Jan , 2012 12:34 pm
- Contact:
Re: RACE-RainbowRace
I'll see what I can do. The textures I used are from the light race from unwheel but I may have choosen the wrong texture (there was several its based on shaders and stuff) either way I'll mess about and see what can be done.iRobot wrote:Yes a solid colour texture or transparency would be better than the colours moving with the camera. It gives it a very disorienting feel to it.

Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- Earl_Vencar.:LLS:.
- Disappeared Administrator
- Posts: 1060
- Joined: Thu 15 Jul , 2010 6:36 pm
- Location: Bermuda
- Contact:
Re: RACE-RainbowRace
I think it is the wrong texture. You wanted Shader 1, not TexEnvMap or whatever it was 

“We humans do not understand compassion. In each moment of our lives, we betray it. Aye, we know of its worth, yet in knowing we then attach to it a value, we guard the giving of it, believing it must be earned. Compassion is priceless in the truest sense of the word. It must be given freely. In abundance.”
- darkelf
- Disappeared Administrator
- Posts: 949
- Joined: Sun 15 Jan , 2012 12:34 pm
- Contact:
Re: RACE-RainbowRace
Map: Rainbowrace(version 1,204,000)
Download: http://www.mediafire.com/download/17xg1 ... owrace.zip
Screen shot:

Change Log:
-Fixed track to the correct texture (new sf mesh track included in download v3)
-removed unnecessary weapon ammo pickups and removal of a mine layer pick up its not needed)
-Fixed the lighting to be less in your face. Its still bright but its a bit lower. If need be it can be reduced more.
Download: http://www.mediafire.com/download/17xg1 ... owrace.zip
Screen shot:

Change Log:
-Fixed track to the correct texture (new sf mesh track included in download v3)
-removed unnecessary weapon ammo pickups and removal of a mine layer pick up its not needed)
-Fixed the lighting to be less in your face. Its still bright but its a bit lower. If need be it can be reduced more.
Last edited by darkelf on Tue 07 Jan , 2014 7:33 pm, edited 3 times in total.

Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- iRobot
- Junk Administrator
- Posts: 3909
- Joined: Fri 06 Jan , 2012 10:37 am
- Contact:
Re: RACE-RainbowRace
Like the new road, thanks
- darkelf
- Disappeared Administrator
- Posts: 949
- Joined: Sun 15 Jan , 2012 12:34 pm
- Contact:
Re: RACE-RainbowRace
Map: RACE-RainbowRace-[E5][V7]
Download: https://www.mediafire.com/?z2yp9uw89pp45ld
Changelog:
-Fixed skybox to be better suited to track (no more white skybox.
-Fixed brightness and fog color.
Download: https://www.mediafire.com/?z2yp9uw89pp45ld
Changelog:
-Fixed skybox to be better suited to track (no more white skybox.
-Fixed brightness and fog color.

Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- darkelf
- Disappeared Administrator
- Posts: 949
- Joined: Sun 15 Jan , 2012 12:34 pm
- Contact:
Re: RACE-RainbowRace
Earl and I have been working on this map. So far we have fixed the following requested changes.
-Skybox has been replaced with that of the one on mushroom kingdom. (100% better and the theme fits perfectly!)
-Obj 2 first u turn has been shorted to reduce useless track drive time and to remove exploit.
-Trees have been given special lighting so they look better and not so weird..
-Fog beginning draw point has been increased out to 20,000 units. If this is to much let us know. Map isn't to demanding on computers so I think the fog is better set to be further away. That and having it start closer really effects the feel of the map/color.
-Banked turns have been tweaked to be smoother. (Less bouncing around)
The only thing holding us back now is the rainbow texture. We have been requested to reduce the brightness of the texture. This texture we are using is from light track from unwheel. From my research it will require some kinda of SpecularityMask. Earl and I are completely novice with this and it will require quite a bit of time to learn a whole new skill set. If someone with understanding of how to go about doing this can be kinda enough to assist in this area it would be greatly appreciated.
Side note: I would upload map but earl has latest version with his fixes.
-Skybox has been replaced with that of the one on mushroom kingdom. (100% better and the theme fits perfectly!)
-Obj 2 first u turn has been shorted to reduce useless track drive time and to remove exploit.
-Trees have been given special lighting so they look better and not so weird..
-Fog beginning draw point has been increased out to 20,000 units. If this is to much let us know. Map isn't to demanding on computers so I think the fog is better set to be further away. That and having it start closer really effects the feel of the map/color.
-Banked turns have been tweaked to be smoother. (Less bouncing around)
The only thing holding us back now is the rainbow texture. We have been requested to reduce the brightness of the texture. This texture we are using is from light track from unwheel. From my research it will require some kinda of SpecularityMask. Earl and I are completely novice with this and it will require quite a bit of time to learn a whole new skill set. If someone with understanding of how to go about doing this can be kinda enough to assist in this area it would be greatly appreciated.
Side note: I would upload map but earl has latest version with his fixes.

Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- Earl_Vencar.:LLS:.
- Disappeared Administrator
- Posts: 1060
- Joined: Thu 15 Jul , 2010 6:36 pm
- Location: Bermuda
- Contact:
Re: RACE-RainbowRace
Ooops, did I not give you it? Well, here it is for all to enjoy:
http://www.mediafire.com/download/a266b ... REV%5D.zip
I've also added some more movers, and saved the mover meshes to MyLevel instead of the, now redundant, slider package.
http://www.mediafire.com/download/a266b ... REV%5D.zip
I've also added some more movers, and saved the mover meshes to MyLevel instead of the, now redundant, slider package.
“We humans do not understand compassion. In each moment of our lives, we betray it. Aye, we know of its worth, yet in knowing we then attach to it a value, we guard the giving of it, believing it must be earned. Compassion is priceless in the truest sense of the word. It must be given freely. In abundance.”
- bOnO
- UT2004 Administrator
- Posts: 1346
- Joined: Thu 11 Feb , 2010 11:13 pm
- Location: France
- Contact:
Re: RACE-RainbowRace
I also thought about making the first area a no kill zone like on NewScorpionCoaster to avoid the early spamming and death as soon as you get out of the base.
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
Who is online
Users browsing this forum: Semrush [Bot] and 1 guest