Azarael wrote:The problem with time, though, is that you can't account for it. Why is Booster the most preferred of all the adrenaline combos, for example? There's no time limit on it. It happens that I pop Berzerk and don't see anyone. I'm not comfortable with the idea of a 30s time limit on 9 and 16 kill streak weapons, especially if the warning message, which was designed so that teams could target players using streaks, remains.
What I am considering though is moving to score streaks instead of kill streaks.
The idea of the time is to prevent the weapons from being whored and thus to prevent stacking the good players even further. Sure it can be longer than 30s, but as I understand, the source of the QQ is exactly that skilled player has a good tier weapon for a long time.
iRobot wrote:Would you be interested in non-weapon killstreaks?
As you have donation for KS1, how about a KS3 that will thaw your whole team once.
Such thing would be too strong and round ruining.