For posting your maps.
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iZumo
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by iZumo » Fri 29 Aug , 2014 1:02 pm
iRobot wrote: ... that leaves you vulnerable to anything.
That's mandatory part of RACE maps.

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darkelf
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by darkelf » Tue 02 Sep , 2014 4:08 pm
Change Log (9/2/2014):
-Shock rifles removed along with platforms.
-Mine layer removed.
-Access to obj 2 campers roof nest removed. Along with a checkpoint volume to reset anyone attempting to get up there.
Sorry it took me so long to get to it. Busy week.
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iRobot
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by iRobot » Tue 02 Sep , 2014 4:14 pm
did you relocate the pickups ontop of that roof? They are vital to the map.
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darkelf
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by darkelf » Tue 02 Sep , 2014 4:51 pm
iRobot wrote:did you relocate the pickups ontop of that roof? They are vital to the map.

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iZumo
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by iZumo » Sun 07 Sep , 2014 10:40 am
Water in AztecScorpion - quantum is misaligned (tsk tsk tsk).
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darkelf
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by darkelf » Tue 09 Sep , 2014 1:04 am
Izumo wrote:Water in AztecScorpion - quantum is misaligned (tsk tsk tsk).
Must of shifted it by accident when I added checkpoints. I'll try and get to it some time this week.
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darkelf
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by darkelf » Tue 09 Sep , 2014 12:29 pm
@ Izumo can you go into more detail? I don't see anything wrong. It covers the whole map area the only thing i see is that the water is lower then the kill volume but not enough to really matter.
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iRobot
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by iRobot » Tue 09 Sep , 2014 12:35 pm
It sounds like Izumo wanted to graze the water with his DragonFly and got pwned the water volume being higher than the visual.
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iZumo
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by iZumo » Tue 09 Sep , 2014 2:17 pm
darkelf wrote:@ Izumo can you go into more detail? I don't see anything wrong. It covers the whole map area the only thing i see is that the water is lower then the kill volume but not enough to really matter.
The water volume is way up the FluidSurfaceInfo and quite significantly

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darkelf
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by darkelf » Wed 10 Sep , 2014 3:22 pm
Izumo wrote:darkelf wrote:@ Izumo can you go into more detail? I don't see anything wrong. It covers the whole map area the only thing i see is that the water is lower then the kill volume but not enough to really matter.
The water volume is way up the FluidSurfaceInfo and quite significantly

It was only up maybe 50 units or less.. But either way I can see it can be annoying. Just fixed it now and will upload in a sec. I'll also check the other versions as well and see if it was a original mistake or editing mistake.
EDIT: Uploaded. It was just that one map. Sorry about that.
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