Re: mapfixes
Posted: Fri 29 Aug , 2014 1:02 pm
That's mandatory part of RACE maps.iRobot wrote: ... that leaves you vulnerable to anything.

That's mandatory part of RACE maps.iRobot wrote: ... that leaves you vulnerable to anything.
iRobot wrote:did you relocate the pickups ontop of that roof? They are vital to the map.
Must of shifted it by accident when I added checkpoints. I'll try and get to it some time this week.Izumo wrote:Water in AztecScorpion - quantum is misaligned (tsk tsk tsk).
The water volume is way up the FluidSurfaceInfo and quite significantlydarkelf wrote:@ Izumo can you go into more detail? I don't see anything wrong. It covers the whole map area the only thing i see is that the water is lower then the kill volume but not enough to really matter.
It was only up maybe 50 units or less.. But either way I can see it can be annoying. Just fixed it now and will upload in a sec. I'll also check the other versions as well and see if it was a original mistake or editing mistake.Izumo wrote:The water volume is way up the FluidSurfaceInfo and quite significantlydarkelf wrote:@ Izumo can you go into more detail? I don't see anything wrong. It covers the whole map area the only thing i see is that the water is lower then the kill volume but not enough to really matter.