Ballistic Bro Changelogs Discussion

Discuss the Ballistic Weapons servers here.
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Azarael
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Re: Ballistic Bro Changelogs Discussion

Post by Azarael » Tue 27 May , 2014 10:30 am

Casting Speed already doubles your thawing ability.

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Re: Ballistic Bro Changelogs Discussion

Post by reload » Tue 27 May , 2014 10:35 am

Azarael wrote:Casting Speed already doubles your thawing ability.

Oh was that a recent change?

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Re: Ballistic Bro Changelogs Discussion

Post by iZumo » Tue 27 May , 2014 10:47 am

iRobot wrote:Honestly if you wanted to revamp the pint-size "slot" into something useful, just rework the resurrection combo to be called something freon-friendly like 'Phoenix' and just make it thaw a random ally instantly.

That would give you a viable alternative to boosting and berserk.
Revival is already present in the game through thawing. That's why I think a "killing combo" would be more worthy. Can surely cost 100 adrenaline (yeah with 50 it would be OP).

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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Tue 27 May , 2014 10:50 am

The issue with removing people from the game is, I'd go find the other teams best player, kill them, and use the combo, removing them from the round. With their best player removed, the round would be easy.

What if it removed a random frozen enemy player?

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Re: Ballistic Bro Changelogs Discussion

Post by iZumo » Tue 27 May , 2014 10:54 am

It could work that way, just as the opposite of what the resurrection combo does.

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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Tue 27 May , 2014 10:58 am

Or how about a combo reminiscent of cm strike where a bolt of lightning strikes and enemy player and kills them, 100 adren

Last player on enemy team hiding in some far corner of the map? Suddenly, lightning trollface

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Ollievrthecool
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Re: Ballistic Bro Changelogs Discussion

Post by Ollievrthecool » Tue 27 May , 2014 11:14 am

Instead of removing them from the round, why not just reduce the speed of their thaw time, like in overtime, so that they don't automatically thaw and thaw slowly when players stand next to them.

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Definitelynotjay
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Re: Ballistic Bro Changelogs Discussion

Post by Definitelynotjay » Tue 27 May , 2014 11:18 am

Or a combo that stops proximity healing for one person on the enemy team. =b
You see a mouse trap, I see free cheese and a fucking challenge.
They will try to kill you. Kill them back.

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Azarael
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Re: Ballistic Bro Changelogs Discussion

Post by Azarael » Tue 27 May , 2014 3:01 pm

Frustration and randomness define any combo designed to increase the amount of time a player is unable to play.

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iRobot
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Re: Ballistic Bro Changelogs Discussion

Post by iRobot » Wed 28 May , 2014 3:03 pm

If we have AM then can we have TAM?

I don't think people will enjoy being solo compared to being on a team.

AM also promotes scummy tactics like hiding in a corner till theres 1-2 people left or setting up in a campspot with a deployed weapon and just mowing people down.

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