Hi all
- PALADIN
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Re: Hi all
I think the objective after default objectives (whether by my idea or by yours) should be on own territory because that can balance a bit general C'n'C disbalancing with gametime by giving a loosing team some chance.Socio wrote:More complex idea fix, yet less complex then Paladins:
-Make some sort of destroyable tower/core/commandcenter objective thingy, give it a few thousands health, put it in the center of the base and make the "Destroy enemies command center!" last objective active to attack when the opposing team completes the base construction.
I mean, when one team get an advantage on few counters, another team already losed a game and whatever they do they will not win 90% even if you whould swap the teams theyr bases because they gain more powerfull machinery. By making final objective "defend on your base for a given time" can give a loosing (from the first minutes) team some chance and lower that 90% to at least 70 maybe.
bOnO: Calypto, and you plan to correct all the phrases of everybody? We are not all English pros you know...
PALADIN: Aza, please continue correcting my phrases, thank you for that teaching.
PALADIN: Aza, please continue correcting my phrases, thank you for that teaching.
- bOnO
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Re: Hi all
I like the second idea of socio, that is making a power core like in Onslaught; like this as Paladin wants, the team which has not completed all the previous objectives can still have time to try to improve the situation! And it must be easy to implement.
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
- Azarael
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Re: Hi all
I can't help but be amused when I see that idea, though - I've long argued that CNC is an inferior hybrid of Onslaught and VCTF. Onslaught is better, so convert CNC to ONS or VCTF (keeping the basebuilding aspect in the case of the latter?) with a low score limit, using the same vehicles, and have done with it.
- StarmanNL
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Re: Hi all
You should just add the levi, but disable the secondairy fire.bOnO wrote:Yes I know, the end now is too abrupt. We should think about something else... Maybe a ion cannon with extra life instead of the levi could do?
PS: i have never seen "noobs" using secondairy fire to get kills.
Greetz, Starman[NL]
- Takeo
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Re: Hi all
i kinda like the idea of azarael to convert it into some kind of onslaught map. it still should be votable via assault gametype though
- StarmanNL
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Re: Hi all
I agreeTakeo wrote:i kinda like the idea of azarael to convert it into some kind of onslaught map. it still should be votable via assault gametype though
Maybe you can also put it on ongslaught then? :p
Greetz, Starman[NL]
- Takeo
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Re: Hi all
Thais something xVK has to decide
- PALADIN
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Re: Hi all
Well, if make make it like VCTF: to build own base a player need to go to opponents base, catch there a BuildCore one of three types and deliver it to own base.Azarael wrote:I can't help but be amused when I see that idea, though - I've long argued that CNC is an inferior hybrid of Onslaught and VCTF. Onslaught is better, so convert CNC to ONS or VCTF (keeping the basebuilding aspect in the case of the latter?) with a low score limit, using the same vehicles, and have done with it.
There should be up to three cores at the same time for eachteam.
According to that defence forces should be weakened while offence forces strongened.
But there still needed some final action when the base it build.
bOnO: Calypto, and you plan to correct all the phrases of everybody? We are not all English pros you know...
PALADIN: Aza, please continue correcting my phrases, thank you for that teaching.
PALADIN: Aza, please continue correcting my phrases, thank you for that teaching.
- StarmanNL
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Re: Hi all
You just could add a powercore in the enemy's base, when you unlocked all Buildcores so you can destroy the big one just like in onslaughtPALADIN wrote:Well, if make make it like VCTF: to build own base a player need to go to opponents base, catch there a BuildCore one of three types and deliver it to own base.Azarael wrote:I can't help but be amused when I see that idea, though - I've long argued that CNC is an inferior hybrid of Onslaught and VCTF. Onslaught is better, so convert CNC to ONS or VCTF (keeping the basebuilding aspect in the case of the latter?) with a low score limit, using the same vehicles, and have done with it.
There should be up to three cores at the same time for eachteam.
According to that defence forces should be weakened while offence forces strongened.
But there still needed some final action when the base it build.
Greetz, Starman[NL]
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