For posting your maps.
-
Calypto
- Posts: 1879
- Joined: Tue 27 Dec , 2011 6:24 am
- Location: New York State
-
Contact:
Post
by Calypto » Fri 24 Feb , 2012 11:35 pm
In the old version of DC-Beach, you could get past the blocking volumes by
I'm not telling, glitcherfags. I fixed the exploit, and now the map should be fine.
V1.0
- Fixed the glitch where you could go past the blocking volumes
- Added some foliage and decorations, also trees
- Fixed the doors for the small bunkers, the door should not wipe you out of it's path
1.76MB
http://www.mediafire.com/?uvfchq3g6eohc02
-
Calypto
- Posts: 1879
- Joined: Tue 27 Dec , 2011 6:24 am
- Location: New York State
-
Contact:
Post
by Calypto » Sat 15 Sep , 2012 6:32 am
V1.1
- Moved the stone wall at the crate area, adding more space to move around
- Added some foliage and trees
- Added a path to get from the islands to mainland, will be removed if it changes gameplay too drastically
- Added a waterfall
1.96MB
http://www.mediafire.com/?d8g2xjyv6f51szh
-
Calypto
- Posts: 1879
- Joined: Tue 27 Dec , 2011 6:24 am
- Location: New York State
-
Contact:
Post
by Calypto » Tue 18 Sep , 2012 4:22 am
V1.2
- Fixed the bug where a player would spawn under the terrain
- Removed trees that were outside of the visible area
1.96MB
http://www.mediafire.com/?fgs5j4zvyc9i0ye
Users browsing this forum: No registered users and 6 guests