Unless something is game breaking in this map im done. I'm looking forward to making a sequel to this.iRobot wrote:Would you be interested in making the maze different / more difficult?
It seems everyone knows it with their eyes closed these days.
RACE-ScorpionCoaster
- darkelf
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Re: RACE-NewScorpionCoaster(elf)1-beta
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- iRobot
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Re: RACE-NewScorpionCoaster(elf)1-beta
That works too
- darkelf
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Re: RACE-NewScorpionCoaster(elf)1-beta
Map: Version ... No idea at this point..
Download: http://www.mediafire.com/download/5rd6e ... REV%5D.zip
Change Log:
Obj 2 fix:
-Fixed banked turns to be smoother.
General fixes:
-Clean up (aligning things to be more pleasing on the eye vs pleasing on editor grid line.
-Added time limit extender mechanics (just like derby). Starting time limit is 10 min. Completing obj 1 gives you 10 min. Same for objs 2 and 3.
-Added anti wait measures made by Azareal I would assume.
@Azareal- I tried doing the . However instead of decreasing time to 45 seconds it increases time by 45 min. I might of screwed something up. I wasen't able to figure it out. Mind taking a look at it and fix it before it goes on server?
Download: http://www.mediafire.com/download/5rd6e ... REV%5D.zip
Change Log:
Obj 2 fix:
-Fixed banked turns to be smoother.
General fixes:
-Clean up (aligning things to be more pleasing on the eye vs pleasing on editor grid line.
-Added time limit extender mechanics (just like derby). Starting time limit is 10 min. Completing obj 1 gives you 10 min. Same for objs 2 and 3.
-Added anti wait measures made by Azareal I would assume.
@Azareal- I tried doing the . However instead of decreasing time to 45 seconds it increases time by 45 min. I might of screwed something up. I wasen't able to figure it out. Mind taking a look at it and fix it before it goes on server?
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- Azarael
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Re: RACE-NewScorpionCoaster(elf)1-beta
The volume's ForEach iterator is only picking up one RACE_ExtendTimeLimit actor when there are actually three.
- iRobot
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Re: RACE-NewScorpionCoaster(elf)1-beta
This repeated use of Azareal
Thanks for map! Loving the new wait protection.
Thanks for map! Loving the new wait protection.
- Azarael
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Re: RACE-NewScorpionCoaster(elf)1-beta
Yup. Finally got pissed off with players refusing to finish maps.
Regarding the volume issue, ForEach only picks up a single RACE_ExtendTimeLimit out of the 3 on-map, but it picks up every StaticMeshActor on the level when I try with that class. editactor name=RACE_ExtendTimeLimit0-2 all work, so they're not being deleted.
I've added the option to manually input the expected time limit increases at the point at which the volume is used.
Regarding the volume issue, ForEach only picks up a single RACE_ExtendTimeLimit out of the 3 on-map, but it picks up every StaticMeshActor on the level when I try with that class. editactor name=RACE_ExtendTimeLimit0-2 all work, so they're not being deleted.
I've added the option to manually input the expected time limit increases at the point at which the volume is used.
- darkelf
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Re: RACE-NewScorpionCoaster(elf)1-beta
Thanks!
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- iRobot
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Re: RACE-NewScorpionCoaster(elf)1-beta
Out of curiousity, if the timer is 5 mins and the volume sets it to 1:30 when Player A enters, would it then set itself to 1:30 again when Player B enters 20 seconds later?
- darkelf
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Re: RACE-NewScorpionCoaster(elf)1-beta
The volume is set to only be triggerable once.iRobot wrote:Out of curiousity, if the timer is 5 mins and the volume sets it to 1:30 when Player A enters, would it then set itself to 1:30 again when Player B enters 20 seconds later?
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- Azarael
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Re: RACE-NewScorpionCoaster(elf)1-beta
Uploaded as RACE-ScorpionCoaster following new convention.
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