Assault Ladder
- iRobot
- Junk Administrator
- Posts: 3909
- Joined: Fri 06 Jan , 2012 10:37 am
- Contact:
Re: Assault Ladder
But rules stop you fakenicking as someone else ( ͡ʘ ͜ʖ ͡ʘ)
- Socio
- Disappeared Administrator
- Posts: 626
- Joined: Mon 15 Feb , 2010 8:44 pm
- Location: Poland
- Contact:
Re: Assault Ladder
Thats why I'll be waiting for the next OLDZ weekend.iRobot wrote:But rules stop you fakenicking as someone else ( ͡ʘ ͜ʖ ͡ʘ)
( ͡ʘ ͜ʖ ͡ʘ)
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good
- iRobot
- Junk Administrator
- Posts: 3909
- Joined: Fri 06 Jan , 2012 10:37 am
- Contact:
Re: Assault Ladder
Derp weekend
ヽ(◉◡◔)ノ
ヽ(◉◡◔)ノ
- bOnO
- UT2004 Administrator
- Posts: 1345
- Joined: Thu 11 Feb , 2010 11:13 pm
- Location: France
- Contact:
Re: Assault Ladder
I think something should be done about this scoreboard, it has become useless now. It's always the same 10 people and it's been lasting for weeks, with very few changes.
So either display the best players on a period (last week/month...) or hide it. And some of the players in this are not playing that often or not anymore (Infinity, Quadria...)
So either display the best players on a period (last week/month...) or hide it. And some of the players in this are not playing that often or not anymore (Infinity, Quadria...)
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
- iRobot
- Junk Administrator
- Posts: 3909
- Joined: Fri 06 Jan , 2012 10:37 am
- Contact:
Re: Assault Ladder
reset it completely if you ask me, and hide it, so you get the true values for everyone rather than the ones they farmed to preserve
-
- Disappeared Administrator
- Posts: 4196
- Joined: Fri 19 Mar , 2010 1:21 am
- Location: Earth
- Contact:
Re: Assault Ladder
The issue here is that development has stalled, obviously.
- smalltown
- Member
- Posts: 37
- Joined: Sat 15 Oct , 2011 12:53 am
- Contact:
Re: Assault Ladder
I don't like that f***ing assault ladder it demotivates us gamers to get attached to the game as it used to be fun before this was introduced. Besides it should be different to other fps games, which show skill instead just because they are mostly played online like call of duty and other mmo games.
EMP-Sounds like an Izumo clan---team-spec*socio
"t" -DEATHSPIRIT{O-o}
blOb > bitchspirit
"WHO CARES" -{GBD}THEXalex
"t" -DEATHSPIRIT{O-o}
blOb > bitchspirit
"WHO CARES" -{GBD}THEXalex
- Azarael
- UT2004 Administrator
- Posts: 5365
- Joined: Thu 11 Feb , 2010 10:52 pm
-
- Member
- Posts: 11
- Joined: Wed 05 Dec , 2012 6:21 pm
- Contact:
Re: Assault Ladder
Why do we need individual skill level anywhere near a team game ?
Put it on single player death match where it belongs.
Put it on single player death match where it belongs.
- Azarael
- UT2004 Administrator
- Posts: 5365
- Joined: Thu 11 Feb , 2010 10:52 pm
Re: Assault Ladder
Because it's used to balance the teams and it's of interest to some people.
Also, never mention singleplayer in the context of UT...
Also, never mention singleplayer in the context of UT...
Who is online
Users browsing this forum: No registered users and 10 guests