Re: ChaosUT Changelog
Posted: Sat 14 Jun , 2014 4:56 pm
Duel
- Adjusted the animation speeds of Claws, Axe, Templar, Double Axe and Daggers.
- You can random Battle Axes and Gargoyle Axes.
- Momentum is based on the movement of the weapon's tip.
- Weapons can no longer hit the floor, to prevent interrupts when pitching down.
- Excessive Z knockup fixed.
- Knockback is now per-stance (was already per-weapon).
- Fixed unimpressive deaths.
- Players will animate stagger when their attack is blocked.
- Fixed dedicated servers not animating the pitch (caused inaccurate collision detection).
- Fixed animation issue which caused offsetting to the right at about 15 degrees when attacking while moving.
- Fixed Claws and Daggers having the same 1 second delay on all stances.