Server lag thread
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Server lag thread
Allright, I want to have a better overview of lag complaints. Describe the lag and write where are you from.
Example: Izumo_CZ - Czech - can't tell much about the lags myself due to WiFi connection
Example: Izumo_CZ - Czech - can't tell much about the lags myself due to WiFi connection
- iRobot
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Re: Server lag thread
The almighty iRobot - England - Packetloss spikes, varying from 5-200. Every couple of minutes.
- Butcher
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Re: Server lag thread
I am in Germany, and have packet loss and lags specially when the server is full. I posted here before
http://www.ldg-gaming.eu/viewtopic.php? ... 3&start=20
http://www.ldg-gaming.eu/viewtopic.php? ... 3&start=20
This is surprising, you have packet loss and triple the score of any player with this situation? Contrary to iRobot, most players reduce their score when they have lag....iRobot wrote:The almighty iRobot - England - Packetloss spikes, varying from 5-200. Every couple of minutes.
"An BW match is a test of your skill against your opponents' luck."
- iRobot
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Re: Server lag thread
Packetloss isn't lag. Lag is ping delay.
- Skaldy
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Re: Server lag thread
It's packet loss that is the most serious problem, but is also the one thing that should not be happening at all when paying good money for hosting. From the UK I get little bits of P/L, 1-2ms, a few times every minute. Sometimes we go through periods of everyone getting 10-50ms spikes, a few times every minute.
* It seems worse between 5pm and 9pm GMT.
* It seems worse when the BW server is full.
* It seems worse when the other LDG servers are full (?)
* It seems worse during firefights with other players.
* It seems worse at the exact moment when the match ends.
Other issues:
* Ping is very high at the start of a match (not a round) and slowly falls to normal level.
* Constant high ping - usually the fault of the the client's hardware/location/ISP ?
* Jitter (ping variation) - usually traffic issues between ISPs ?
* It seems worse between 5pm and 9pm GMT.
* It seems worse when the BW server is full.
* It seems worse when the other LDG servers are full (?)
* It seems worse during firefights with other players.
* It seems worse at the exact moment when the match ends.
Other issues:
* Ping is very high at the start of a match (not a round) and slowly falls to normal level.
* Constant high ping - usually the fault of the the client's hardware/location/ISP ?
* Jitter (ping variation) - usually traffic issues between ISPs ?
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Re: Server lag thread
This is fault of UT2004.Skaldy wrote:* Ping is very high at the start of a match (not a round) and slowly falls to normal level.
- Socio
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Re: Server lag thread
Poland here.
And I noticed that the AS/RACE server gets lag spikes pretty much always when a new player joins the game. Other then that I dont have that much problem with lags.
And I noticed that the AS/RACE server gets lag spikes pretty much always when a new player joins the game. Other then that I dont have that much problem with lags.
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good
- bOnO
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Re: Server lag thread
bOnO, France.
Same as Socio, lag spikes when someone joins and quits. Lag is more frequent & intense when the server is almost full.
I also have noticed some PL sometimes which makes some shot not appearing on screen (for example there is the animation of the RL shooting, but no rocket actually being shot).
Same as Socio, lag spikes when someone joins and quits. Lag is more frequent & intense when the server is almost full.
I also have noticed some PL sometimes which makes some shot not appearing on screen (for example there is the animation of the RL shooting, but no rocket actually being shot).
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
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Re: Server lag thread
I took some actions to try eliminating the spikes upon player join (though I don't think there was problem there, but just in case).
- iRobot
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Re: Server lag thread
Also confirming the join/quit spikes.
Frustrating when in a vehicle. If you happen to be turning at the exact moment, then the server will maintain that input for a second and this can end up with you driving off the road for no reason.
Frustrating when in a vehicle. If you happen to be turning at the exact moment, then the server will maintain that input for a second and this can end up with you driving off the road for no reason.
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