Anticamp wtf

Discuss the BW-Invasion server here.
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Satin
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Anticamp wtf

Post by Satin » Fri 19 Jul , 2013 12:01 am

Oh boy, what genius dreamt up the invasion Anti camp??

It seems like everytime anyone is having a good time on the server, some anti-fun nazi comes along and either nerfs it, changes it, or adds something to make it less fun again.

Anti-camp come on.... so bullshit its not funny.
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Azarael
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Re: Anticamp wtf

Post by Azarael » Fri 19 Jul , 2013 12:59 am

Rules wrote:Instant ban offenses at a glance:
Racism - 7 days.
Nazism - permanent.
Comparing staff or the rules to Nazis - 30 days.

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Calypto
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Re: Anticamp wtf

Post by Calypto » Fri 19 Jul , 2013 2:08 am

I love anti-camp, it makes the game more challenging. You must not enjoy a challenge?

Donnie
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Re: Anticamp wtf

Post by Donnie » Fri 19 Jul , 2013 10:22 am

What'?? Anticamp?? facepalm

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iRobot
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Re: Anticamp wtf

Post by iRobot » Fri 19 Jul , 2013 10:27 am

Donnie = 4lone

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Re: Anticamp wtf

Post by Donnie » Fri 19 Jul , 2013 10:44 am

lol :mrgreen:

how about forever alonnie? joinha

iZumo
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Re: Anticamp wtf

Post by iZumo » Fri 19 Jul , 2013 11:12 am

Ok.
trollface

ApeX
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Re: Anticamp wtf

Post by ApeX » Fri 19 Jul , 2013 11:29 am

wheres the fun when you make your base at a point where the monsters cant reach you? m satisfied with the anticamp..makes playing invasion more fun ;'D'D

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Re: Anticamp wtf

Post by AlphaNumeric » Fri 19 Jul , 2013 12:14 pm

Defending a base is plenty of fun, Especially when you have to have a team work together to prevent the ridiculously overpowered monsters from pouring in... what fun is it using a vorpal minigun (Ahem, Calypto, 4pex) to be practically invincible? Maybe the Vorpal modification and Reptile gun is taken away instead of punishing the low levels? Or maybe you just don't care and want to have everyone play EHW instead (Implying I wouldn't just go to a DW server instead, as they do that style of RPG much better than your group does).

Ultimately, you either install a totally new set of ...perks... to deal with a kind of "no-bunker" situation (faster reloads, recoil reducing attachments, dmg resistance w/ dmg bonus, etc) or embrace the bunker mentality. IF you don't carry either out the entire way I am willing to bet nobody will play invasion on this server, it is just too damn frustrating... or is that the plan?

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Azarael
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Re: Anticamp wtf

Post by Azarael » Fri 19 Jul , 2013 1:17 pm

AlphaNumeric wrote:(Implying I wouldn't just go to a DW server instead, as they do that style of RPG much better than your group does).
You're not the only one to point that out to Calypto. :D

AzaConfigured Invasion worked perfectly well for run and gun, but someone came along with the idea that "the players want more monsters".

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