Offline versions of BallisticPro

For technical help, links and documentation specific to Ballistic Weapons.
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pilau
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Re: Offline versions of BallisticPro

Post by pilau » Mon 05 Aug , 2013 7:57 pm

That does sounds great! Now I'm looking forward to trying it out ;)
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Jiffy
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Re: Offline versions of BallisticPro

Post by Jiffy » Wed 07 Aug , 2013 12:00 pm

CaptainXavious wrote:Its kinda fun for scenarios in offline play. One team of bots limited to alien weapons, human weapons for other team, one team is 'zombies' and only gets melee, other team gets shotguns, low tech guns vs. high tech guns, etc.
I can imagine this happening in Onslaught :D

Also, Bots do not seem to claim killstreaks. Because it's Offline mode, and I play by myself, can u edit it so they claim killstreaks? :p

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Azarael
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Re: Offline versions of BallisticPro

Post by Azarael » Wed 07 Aug , 2013 12:32 pm

If you wish. There will be an earlier than usual update because of the addition of the Redwood Coach Gun.

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Re: Offline versions of BallisticPro

Post by Jiffy » Wed 07 Aug , 2013 12:33 pm

Azarael wrote:If you wish.
Thank you. :)

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Re: Offline versions of BallisticPro

Post by pilau » Wed 07 Aug , 2013 12:59 pm

Azarael wrote:If you wish. There will be an earlier than usual update because of the addition of the Redwood Coach Gun.
Which one are you adding? The sawn-off or the rifle?

And if you are adding yet another shotgun-type gun, can you please consider adding the T9CN too?
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Re: Offline versions of BallisticPro

Post by Azarael » Wed 07 Aug , 2013 1:28 pm

As aforementioned, priority goes to guns which supply something new to the gametype, because they will be used online and thus can be balanced. The Beretta is a bullet hose and nothing more.

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pilau
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Re: Offline versions of BallisticPro

Post by pilau » Thu 08 Aug , 2013 4:55 pm

There are about 8 different types of shotguns already. And a fire hose can be very efficient in close quarters. Which is the T9CN's purpose.
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Re: Offline versions of BallisticPro

Post by CaptainXavious » Fri 09 Aug , 2013 1:27 am

The coachgun offers a unique mechanic to the game after a bit of reimagining. The T9CN still offers nothing new.

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Re: Offline versions of BallisticPro

Post by Jiffy » Fri 09 Aug , 2013 9:07 am

CaptainXavious wrote:The coachgun offers a unique mechanic to the game after a bit of reimagining. The T9CN still offers nothing new.
Imo it's just a reskin of the Sawn-Off with a melee attack anim implemented, nothing more. Besides, if I'm wrong, I haven't been on the server lately to see any changes.

Also: PUMA should be KS1 imo.

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Re: Offline versions of BallisticPro

Post by pilau » Fri 09 Aug , 2013 9:58 am

CaptainXavious wrote:The coachgun offers a unique mechanic to the game after a bit of reimagining. The T9CN still offers nothing new.
I haven't tried the coach gun yet, don't have it in my offline version.
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