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Az or Izumo, pls explain again how to crosshair centre

Posted: Tue 30 Jul , 2013 11:45 pm
by Satin
You explained in-game a long time ago how to get the centre dots show up on the crosshairs, I still have it working on Invasion, but not on Ballistic.

Just tell me which lines need to be in which section of the appropriate .ini file, thank you.

Re: Az or Izumo, pls explain again how to crosshair centre

Posted: Wed 31 Jul , 2013 10:37 am
by Butcher
I think you need to go to the command in UT (Type รถ or ~ ..depends on your keyboard) and type 'Ballistic' then there is a menu tab with the crosshairs and there is a checkbox with the option...

btw...Don'T play with all the options it will make your player have a weird behavior :P

Re: Az or Izumo, pls explain again how to crosshair centre

Posted: Thu 01 Aug , 2013 12:04 pm
by Satin
Crosshair stuff isn't on those pages, any other ideas?

Re: Az or Izumo, pls explain again how to crosshair centre

Posted: Thu 01 Aug , 2013 1:03 pm
by Azarael
set BallisticWeapon bDrawCrosshairDot True

Re: Az or Izumo, pls explain again how to crosshair centre

Posted: Thu 01 Aug , 2013 4:04 pm
by Satin
If I type 'set BallisticWeapon bDrawCrosshairDot True' into the console I get: Setting property bDrawCrosshairDot of class BallisticWeapon is not allowed on this Server

S o do I need to type something into ut2004.ini? or another one.

I see a load of stuff like:
BCoreProV55.BallisticWeapon]
bOldCrosshairs=False
bBallisticInvGroups=True
bUseScopeViewAim=True
ViewAimScale=1.000000
ViewRecoilScale=1.000000
CrosshairScaleFactor=1.000000
bGlobalCrosshair=False

in the BallisticProV55.ini

I also see further down.

bDrawCrosshairDot=False

If I make that 'True' will that do it? and will I need to change it everytime that .ini was updated.

Re: Az or Izumo, pls explain again how to crosshair centre

Posted: Thu 01 Aug , 2013 4:27 pm
by Azarael
Add "bDrawCrosshairDot = True" to the BallisticWeapon section. The BallisticProWeapon class was cleaned up and no longer exists.