Bugs to fix
- Ollievrthecool
- Member
- Posts: 363
- Joined: Wed 08 May , 2013 5:14 pm
- Location: England
- Contact:
Bugs to fix
Any bugs you have that are needing to be fixed, port them below so aza and other can fix them.
_Ollie
_Ollie
-
- Member
- Posts: 41
- Joined: Mon 01 Apr , 2013 7:32 pm
- Contact:
Re: Bugs to fix
Sometimes I get killed.
- Ollievrthecool
- Member
- Posts: 363
- Joined: Wed 08 May , 2013 5:14 pm
- Location: England
- Contact:
Re: Bugs to fix
Redwood Coach gun: if you use save defaults on the slug, ammo halves to 15 on some rounds. also the redwood wont shoot 1 slug.
PUMA 77: does not show up in the secondary weapon in the load out.
M763: can go into sights while holding the melee attack
FP9: Duplication (I did it by accident)
that is all I have for now
_Ollie
PUMA 77: does not show up in the secondary weapon in the load out.
M763: can go into sights while holding the melee attack
FP9: Duplication (I did it by accident)
that is all I have for now
_Ollie
- Butcher
- V.I.P. Member
- Posts: 893
- Joined: Sat 15 Sep , 2012 1:31 pm
- Location: Germany
- Contact:
Re: Bugs to fix
There are some weapons (if I recall M46A, srs900... I'm not sure) that you were allowed to shoot during the time you go from hip to iron sights. The kills will be claimed as "aimed" but you are just shooting from the hip. You may also bind the 2 keys simultaneously as a macro if you use a controller, or directly in the user.ini file to a key if you have a keyboard.
More than a Bug is a cheat...
More than a Bug is a cheat...
"An BW match is a test of your skill against your opponents' luck."
- pilau
- Member
- Posts: 217
- Joined: Fri 05 Apr , 2013 8:58 am
- Contact:
Re: Bugs to fix
I got these warnings and errors while playing. I hope you devs find it useful:
Code: Select all
Error: BallisticTab_SwappingsPro Package.BallisticTab_SwappingsPro (Function BallisticProMainOff.BallisticTab_SwappingsPro.UpdateReplacementsList:0068) Accessed array 'Swaps' out of bounds (0/0)
Warning: Missing Package Package BallisticRecolors3TexPro.CoachGun
Warning: Missing Shader Shader BallisticRecolors3TexPro.CoachGun.CoachShine
Warning: MRLPrimaryFire ONS-Torlan.MRocketLauncher.MRLPrimaryFire3 (Function BCoreProOff.BallisticProjectileFire.SpawnProjectile:002C) Attempt to assign variable through None
Warning: MRLPrimaryFire ONS-Torlan.MRocketLauncher.MRLPrimaryFire3 (Function BCoreProOff.BallisticFire.SendFireEffect:000C) Accessed None 'Weapon'
Warning: MRLPrimaryFire ONS-Torlan.MRocketLauncher.MRLPrimaryFire3 (Function BCoreProOff.BallisticFire.SendFireEffect:0014) Accessed None
Warning: MRLPrimaryFire ONS-Torlan.MRocketLauncher.MRLPrimaryFire3 (Function BallisticProMainOff.MRLPrimaryFire.DoFireEffect:00AD) Accessed None 'MRL'
Warning: MRLPrimaryFire ONS-Torlan.MRocketLauncher.MRLPrimaryFire60 (Function BCoreProOff.BallisticProjectileFire.SpawnProjectile:0024) Accessed None 'proj'
Warning: BulldogAssaultCannon ONS-Torlan.BulldogAssaultCannon (Function BCoreProOff.BallisticWeapon.CanAttack:0171) Accessed None 'Controller'
Warning: BulldogAssaultCannon ONS-Torlan.BulldogAssaultCannon (Function BCoreProOff.BallisticWeapon.BotShouldReload:0028) Accessed None 'Controller'
Warning: BulldogAssaultCannon ONS-Torlan.BulldogAssaultCannon (Function BCoreProOff.BallisticWeapon.BotReload:0022) Accessed None 'Controller'
Warning: A73SkrithRifle ONS-Torlan.A73SkrithRifle (Function BCoreProOff.BallisticWeapon.CanAttack:0171) Accessed None 'Controller'
Warning: MACWeapon_TW ONS-Torlan.MACWeapon_TW (Function BCoreProOff.BallisticWeapon.BringUp:023A) Accessed None 'Instigator'
Warning: E23PlasmaRifle ONS-Torlan.E23PlasmaRifle (Function BCoreProOff.BallisticWeapon.CanAttack:0171) Accessed None 'Controller'
Warning: GRS9Pistol ONS-Torlan.GRS9Pistol (Function BCoreProOff.BallisticWeapon.CanAttack:0171) Accessed None 'Controller'
Warning: BallisticPlayer ONS-Torlan.BallisticPlayer (Function BallisticProMainOff.BallisticPlayer.CheckInventoryChange:000C) Accessed None 'Pawn'
Warning: BallisticPlayer ONS-Torlan.BallisticPlayer (Function BallisticProMainOff.BallisticPlayer.ListItems:003C) Accessed None 'Pawn'
Last edited by Azarael on Fri 09 Aug , 2013 12:37 pm, edited 3 times in total.
Reason: Edited to remove the ones patched in live
Reason: Edited to remove the ones patched in live
- iRobot
- Junk Administrator
- Posts: 3909
- Joined: Fri 06 Jan , 2012 10:37 am
- Contact:
Re: Bugs to fix
MARS-3 isn't working online anymore, it's no selectable??
- pilau
- Member
- Posts: 217
- Joined: Fri 05 Apr , 2013 8:58 am
- Contact:
Re: Bugs to fix
You can't choose the SRS-900 as a secondary weapon in Loadout mode.
- giZmo
- Hogwarts Professor
- Posts: 673
- Joined: Sat 17 Sep , 2011 12:12 pm
- Location: Germany
- Contact:
Re: Bugs to fix
I suggest you get back in the game and try it again...pilau wrote:You can't choose the SRS-900 as a secondary weapon in Loadout mode.
"We never truly know how to appreciate something until we have lost it forever."
- pilau
- Member
- Posts: 217
- Joined: Fri 05 Apr , 2013 8:58 am
- Contact:
Re: Bugs to fix
Is it fixed in the offline version?
- LittleBunny
- Member
- Posts: 14
- Joined: Tue 06 Aug , 2013 4:20 pm
- Contact:
Re: Bugs to fix
Is the T10 toxic grenade bugged? When i remove the pin, sometimes i can't throw it. Switching to a gun will resolve this. Anyone whith the same bug?
Who is online
Users browsing this forum: No registered users and 20 guests