Bugs to fix

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Skaldy
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Re: Bugs to fix

Post by Skaldy » Tue 13 Aug , 2013 5:08 pm

Azarael wrote:The A73 does restore its mode, just checked.
Yes, seems OK in "Saved Mode" and using "SetDefaultMode" - must just have been my incompetence.

Thanks.

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LittleBunny
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Re: Bugs to fix

Post by LittleBunny » Tue 20 Aug , 2013 4:18 pm

Sometimes when I quickly change to the XK2 with suppressor and fire, I can keep on shooting without the bullet counter decreasing. Also no damage is done to opponents . After a few seconds the bug is gone.
(This happens about once a game)

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Butcher
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Re: Bugs to fix

Post by Butcher » Wed 21 Aug , 2013 10:21 am

LK has some bugs :
-When used suppressed, and you keep shooting, the sound keeps playing until the fire button is released, even when the mag is empty.
-LK with Berserk combo had several different behaviors and they changed:
a)Had happened to me that the Lk sometimes stuck, need to change the weapon.
b)Had happened to me that reloads at same speed than without the Berserk.
c)Had happened to me that you shoot and does sound but no bullets shown or damage inflicted (like little bunny said in previous post with XK2)
-When changed mode in the other weapon, light shows up shortly, as if I was turning the Lk's lamp.
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Noticed that the Shotguns (Mks-138 and SK-410 at least) were setting the weapon animation over the crosshair while using the ironsights. The weapon covers the center which makes the use of the weapon very difficult while aiming with the ironsights because you don't see your opponent. I've seen this overlapping before with some other weapons for example with the Firestorm.
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Skaldy
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Re: Bugs to fix

Post by Skaldy » Wed 21 Aug , 2013 11:27 am

I get the impression that there are a number of weapons that don't return to "normal" properly after Berserk either (fire rate, recoil etc.). Until the next swap, or even the next round.

While raging in-game it's hard to tell - I suppose it could be my *own* adrenaline :x

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Butcher
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Re: Bugs to fix

Post by Butcher » Thu 22 Aug , 2013 10:27 am

R78 sniper sights image get distorted in huge maps as Rail. The image gets black in triangular regions. You cant distinguish the images, so long distance sniping with this weapon is not possible in this map at least. Was using it and had to change it.
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Pinky
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Re: Bugs to fix

Post by Pinky » Thu 22 Aug , 2013 10:46 am

Butcher wrote:R78 sniper sights image get distorted in huge maps as Rail. The image gets black in triangular regions.
That's not a particular problem of the Raven. It happens with all scoped weapons with a sufficiently high magnification. I always had the impression that this is a special problem with Rail's textures and using low quality texture settings.
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iRobot
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Re: Bugs to fix

Post by iRobot » Thu 22 Aug , 2013 11:58 am

I have this same issue on that map, and I run with everything on it's highest setting.

Everything becomes distorted and replicates itself if you move the camera, like the cards when you win a game of solitaire

^^ ^^

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Azarael
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Re: Bugs to fix

Post by Azarael » Thu 22 Aug , 2013 12:33 pm

This occurs when the engine isn't rendering any geometry within your field of view. The screen isn't cleared at this point and so frames are drawn on top of one another, causing any alpha components of overlays and the HUD to gradually become opaque. It's a problem with fog maps and low FOV.

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iRobot
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Re: Bugs to fix

Post by iRobot » Thu 22 Aug , 2013 1:09 pm

Is it fixable, and if not, can we remove the map?

It seems..undesirable to have a sniper friendly map that doesn't work well with sniping.

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Azarael
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Re: Bugs to fix

Post by Azarael » Thu 22 Aug , 2013 1:13 pm

Pushing the fog back might work.

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