RACE-Derby

For posting your maps.
Donnie
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Re: RACE-Derby[I3][E1][R][REV]

Post by Donnie » Sat 07 Dec , 2013 11:05 pm

hey i have one question,why can't i open your maps on UnrealEd 3.0?

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darkelf
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Re: RACE-Derby[I3][E1][R][REV]

Post by darkelf » Sun 08 Dec , 2013 10:03 am

Donnie wrote:hey i have one question,why can't i open your maps on UnrealEd 3.0?
You need LDGVehicleTrials.u in your system folder to open the map. Otherwise it will crash unrealed every time.

Or its because your a pirate...
Last edited by darkelf on Sun 08 Dec , 2013 10:44 am, edited 2 times in total.
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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darkelf
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Re: RACE-Derby[I3][E1][R][REV]

Post by darkelf » Sun 08 Dec , 2013 10:43 am

Map: RACE-Derby[I3][E4][R][REV]
Note: I changed version number just in case its already on server.

Changelog:
-Movers have been all corrected to have bblockkarma true. (The following are the ones that did not have correct properties: Room 2 mover shortcut, Room 3 mover trigger for final obj mover to rise, Room 4 first obj secret short cut mover and the one mentioned by evil(Room 4 second obj triggered mover)

Screenshots: Refer to previous post.
Download: https://www.mediafire.com/?9rk9xjmnkb2b8hc
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

Donnie
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Re: RACE-Derby[I3][E1][R][REV]

Post by Donnie » Sun 08 Dec , 2013 11:26 am

darkelf wrote:
Donnie wrote:hey i have one question,why can't i open your maps on UnrealEd 3.0?
You need LDGVehicleTrials.u in your system folder to open the map. Otherwise it will crash unrealed every time.
Where can i download it?

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darkelf
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Re: RACE-Derby[I3][E1][R][REV]

Post by darkelf » Sun 08 Dec , 2013 12:19 pm

Donnie wrote:
darkelf wrote:
Donnie wrote:hey i have one question,why can't i open your maps on UnrealEd 3.0?
You need LDGVehicleTrials.u in your system folder to open the map. Otherwise it will crash unrealed every time.
Where can i download it?
Should have gotten it from server in cache already. Get a cache extractor like ut2004mi or something to retrieve it.
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

Donnie
Forever Alonnie
Posts: 589
Joined: Sun 01 Jul , 2012 11:48 am
Location: Spain
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Re: RACE-Derby[I3][E1][R][REV]

Post by Donnie » Sun 08 Dec , 2013 12:50 pm

Thanks.I just want to see how racing maps are made.

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darkelf
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Re: RACE-Derby[I3][E1][R][REV]

Post by darkelf » Sat 04 Jan , 2014 6:48 pm

Map: RACE-Derby[I3][E5][R][REV]

Change log:
-Fixed bsp holes (Room 2, Room 4 and on roof of spawn)
-Fixed Room 2 second obj slant running side dodge jump to get to obj. Some reason it is not allowing you to go up the slanted hill anymore so its been removed due to frustration and fear of causing more bsp holes.
Note: This map is not aligned to any type of grid what so ever. So there may be more bsp holes that I may have not caught. But from my play through it looks like I got the ones that most would encounter.. This map really needs to be completely redone but I don't have the patience at the time to do it.

Download: http://www.mediafire.com/download/3qz67 ... REV%5D.zip
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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darkelf
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Re: RACE-Derby

Post by darkelf » Tue 14 Jan , 2014 4:38 pm

Map: RACE-Derby[EMP]

Change log:
-Added anti wait measures on last obj.
-All vehicles have been assigned to a team, teamlocked enabled and team entering can't unlock them for other team. So in other words.. No more stealing enemies vehicle when you fail.
-Map renamed to new standard format.

Download: http://www.mediafire.com/download/2zy1s ... EMP%5D.zip
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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iRobot
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Re: RACE-Derby

Post by iRobot » Tue 14 Jan , 2014 4:40 pm

Locking the car to the first driver who entered it would enhance the stealing protection further, as car-stealing even happens on the same team.

Do you guys think that would be possible?

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darkelf
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Re: RACE-Derby

Post by darkelf » Tue 14 Jan , 2014 4:52 pm

iRobot wrote:Locking the car to the first driver who entered it would enhance the stealing protection further, as car-stealing even happens on the same team.

Do you guys think that would be possible?
That would require most likely having to be an add on option to nitro vehicles mod. So probably will not happen for a while if at all. sorry.
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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