RACE-RainbowRace

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darkelf
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Re: RACE-RainbowRace

Post by darkelf » Wed 22 Jan , 2014 12:12 pm

iRobot wrote:The strip of the texture looks goofy when it's used on an area that's not the road. The landing area outside of base for example.

Could you not create a second texture that just incorporates the wooden segment?
Was thinking the same thing while I was doing it. If everyone is happy with the new texture ill go back and do some design tweaks and make change permanent and refined. This will be changing the landing zone, half pipe and tube tunnels to just wood with no rainbow.
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Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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darkelf
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Re: RACE-RainbowRace

Post by darkelf » Tue 28 Jan , 2014 3:55 pm

Download: http://www.mediafire.com/download/69jsd ... owRace.zip

Change log:
-Completed Irobot's suggestion of changing landing zone to just wooden texture and tubes to just wooden texture.
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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Earl_Vencar.:LLS:.
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Re: RACE-RainbowRace

Post by Earl_Vencar.:LLS:. » Mon 10 Feb , 2014 2:39 pm

File: https://www.mediafire.com/?g08c6tz14s578j2

Hopefully this is all now complete. This update lowers the map brightness right down.
“We humans do not understand compassion. In each moment of our lives, we betray it. Aye, we know of its worth, yet in knowing we then attach to it a value, we guard the giving of it, believing it must be earned. Compassion is priceless in the truest sense of the word. It must be given freely. In abundance.”

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darkelf
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Re: RACE-RainbowRace

Post by darkelf » Tue 15 Apr , 2014 9:03 am

Change Log(4/15/2014):
-Blocking/kill volumes removed.
-Checkpoint system implemented.
-objs/descriptions renamed.
-level info map summary fixed.

Download: http://www.mediafire.com/download/irqsd ... ace[C].zip
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Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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Re: RACE-RainbowRace

Post by Earl_Vencar.:LLS:. » Mon 21 Apr , 2014 8:31 pm

Update: http://www.mediafire.com/download/8q43b ... 5BC%5D.zip

In an effort to increase the FPS of the map I've increased the fog density substantially and deleted a few of the trees (all of them needless, as they were either hidden in a corner or were the repetitive green colour). Also altered the barrier layout on the way to objective 2.
“We humans do not understand compassion. In each moment of our lives, we betray it. Aye, we know of its worth, yet in knowing we then attach to it a value, we guard the giving of it, believing it must be earned. Compassion is priceless in the truest sense of the word. It must be given freely. In abundance.”

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darkelf
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Re: RACE-RainbowRace

Post by darkelf » Tue 13 May , 2014 8:27 am

Change Log(5/13/14):
-tree's have been reduced to just 1 static mesh instead of 12 different trees(cut down amount of files to load)
-Reduced even more trees
-Finished the world surrounding. Rock walls circle the whole area now. Along with this the green hills have been moved and some more added to cover the whole area.
-Fog increased a bit.
*Current frame rate on my machine is very good*

Map is live.
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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darkelf
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Re: RACE-RainbowRace

Post by darkelf » Wed 10 Dec , 2014 4:48 pm

Change Log (12/10/2014):
-New theme: Christmas (After December I'll modify it to just a night snow map)
-Track meshes completely redone
-Added Unreal Xmas tree and presents by: Aberiu.


Haven't tested it out that much.. So if there is any frame rate drops in certain area's please let me know and I'll see what I can do to reduce and optimize.
Image
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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iRobot
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Re: RACE-RainbowRace

Post by iRobot » Wed 10 Dec , 2014 4:51 pm

Can we have a Jewish version too?

iZumo
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Re: RACE-RainbowRace

Post by iZumo » Wed 10 Dec , 2014 7:02 pm

He has just 7 days left for "Chanukkah" version.

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bOnO
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Re: RACE-RainbowRace

Post by bOnO » Thu 11 Dec , 2014 3:36 am

I don't know for the frame drops because i have a good graphic card, but the objective 2 is unfinishable as the ground is not solid in the obj area and cars fall through after riding the halfpipe and trying to land. I tried with a scorpion and an atlas. So I removed it from the maplist until fixing.
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...

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