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Re: HAMR

Posted: Wed 01 Oct , 2014 10:22 am
by CaptainXavious
Calypto wrote:I hate the new HAMR too. How am I going to hurt monsters on invasion if I keep dying from the HAMR every time I shoot? This is absolutely ridiculous.
Isn't there like a perk for reduced self damage in TitanRPG?

Re: HAMR

Posted: Wed 01 Oct , 2014 1:19 pm
by Aberiu
Medic weapons heal you instead of dealing damage. One more reason to play as medic :)

Re: HAMR

Posted: Wed 01 Oct , 2014 4:40 pm
by iZumo
Do you feel like being EMP'd when using HAMR now?

trollface

Re: HAMR

Posted: Wed 01 Oct , 2014 4:53 pm
by taries
Isn't there like a perk for reduced self damage in TitanRPG?
Yes,Titan RPG have Cautiousness which by default reduce 15% self dmg per level, tho i am not sure if it apply on HAMR or Nova staff/Dark Star backslash.
Reminds me you could try add Cautious magic modifier for weps.

Re: HAMR

Posted: Wed 01 Oct , 2014 10:52 pm
by Calypto
If people start to complain about a KS2 weapon not being applicable for every single situation that they might possibly encounter, the problem is not with the weapon, but with the user itself.