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(Trials map) AS-Trials101-extended

Posted: Sun 29 Dec , 2013 11:15 pm
by darkelf
Thought I would post this as I would like to let the world know that I have indeed created an original work! LOL Not the best but I learned a lot making this years ago. (This is for those who want to learn how to do basic/advanced jumping with a nice little tutorial on how to do so)

Map: AS-Trials101-extended (Easy trials map/borderline normal difficulty)
Created by:dark_elf
Beta tested by:demon_trickster
Credits: Nova^(Teleport volume<embedded into map>), Gugi(God mode Volume<UT2k4TrialV2Stuff>), Eliot<Level config actor v3> and Anonymous<Fullammo>.

Screen Shots:

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Download: http://www.mediafire.com/download/sdqfm ... %20101.zip

Re: (Trials map) AS-Trials101-extended

Posted: Sun 29 Dec , 2013 11:24 pm
by iRobot
Add to race server pls

Re: (Trials map) AS-Trials101-extended

Posted: Sun 29 Dec , 2013 11:25 pm
by darkelf
iRobot wrote:Add to race server pls
You forgot the troll2 at the end of that

Re: (Trials map) AS-Trials101-extended

Posted: Sun 29 Dec , 2013 11:30 pm
by Calypto
I remember playing this years ago on the PWC server, that was fun. UT had way more players then, it's sad to see the game die compared to the other shit out there that gets unfair publicity.

Re: (Trials map) AS-Trials101-extended

Posted: Mon 30 Dec , 2013 8:04 am
by darkelf
Link in original post has been updated with a fixed version.

I finally figured out why the player/client was sliding all about (not being able to stand still/floating/drifting about) randomly.

Its cause the rooms were to far spread apart. If you put them closer together it fixes the problem. So with that this map finally plays correctly and I'll be fixing mushroom kingdom race map as it has same problem with its trials.. However I will have to remove the sound from those rooms as that was the reason the mapper put them miles away from the original area.