RACE-SprintRace(EMP)
Posted: Fri 14 Feb , 2014 7:02 pm
File: https://www.mediafire.com/?3ce9j5c41n6st4b
Credit: Naabis
Pretty straight forward map in the style of something like ... Aztec? More a race than a trial, but as it has trial elements I added the mutator. Basically three 'straight' tracks (hence the sprint) with a heap of obstacles - movers, jumps, pits of doom, a maze. Each track is between 1 and 1.5 miles long. Vehicles are EMP to start with, although this can change. There is an element of difficulty attached (especially to tracks 2 and 3 - track 1 is a piece of piss), but this definitely a race. There are no 'slow' sections. This is also an endurance race of sorts - all the tracks have a kill zone or two attached, primarily in the pits of doom. I've only given the cars 1,000 HP each (the original amount), so they'd better treat the bloody things carefully. There shouldn't be many issues, I've tested it all. I didn't change most things, just fixed them up.
Spawn Area:
Race 1:
Race 2:
Race 3:
Out of maps now
Credit: Naabis
Pretty straight forward map in the style of something like ... Aztec? More a race than a trial, but as it has trial elements I added the mutator. Basically three 'straight' tracks (hence the sprint) with a heap of obstacles - movers, jumps, pits of doom, a maze. Each track is between 1 and 1.5 miles long. Vehicles are EMP to start with, although this can change. There is an element of difficulty attached (especially to tracks 2 and 3 - track 1 is a piece of piss), but this definitely a race. There are no 'slow' sections. This is also an endurance race of sorts - all the tracks have a kill zone or two attached, primarily in the pits of doom. I've only given the cars 1,000 HP each (the original amount), so they'd better treat the bloody things carefully. There shouldn't be many issues, I've tested it all. I didn't change most things, just fixed them up.
Spawn Area:
Race 1:
Race 2:
Race 3:
Out of maps now