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Re: Ideas

Posted: Sun 09 Mar , 2014 2:44 am
by iZumo
Azarael wrote:We can dump Chaos DM and Chaos TDM, but Duel does remain popular among mod enthusiasts, who generally cross-gametype because of the low individual population of each mod.

The only problem is the delisting / dev mode bug. I'd wager that the mod server would have run just fine as is if that were fixed, it delists after about 6 games of play.
This is Chaos problem?

Re: Ideas

Posted: Sun 09 Mar , 2014 12:22 pm
by Azarael
It happens in all gametypes on the mod server. I believe the trigger is when a game ends and nobody votes - the server selects a map with the wrong gametype and the master server refuses connection.

Re: Ideas

Posted: Mon 10 Mar , 2014 6:44 am
by reload
So what happens to unwheel racing? Didn't you guys spend a lot of time on that?

Re: Ideas

Posted: Mon 10 Mar , 2014 11:20 am
by Satin
I'd forgotten about that, is it dead now?

Re: Ideas

Posted: Mon 10 Mar , 2014 12:32 pm
by Azarael
I gave up when trying to make more realistic tyre physics. The tyre code for lateral forces is in C++ and the existing implementation [of lateral forces] is arcade crap.

Re: Ideas

Posted: Mon 10 Mar , 2014 12:35 pm
by iRobot
It was playable and actually reasonably popular. I think it's the wrong move to deny the entire gametype just because you are less than satisfied with the tyre physics.

Re: Ideas

Posted: Mon 10 Mar , 2014 1:19 pm
by Azarael
Tyre physics are everything in a racer, and there were complaints. The current version of UW effectively has all cars 4WD with traction control.

Re: Ideas

Posted: Tue 11 Mar , 2014 7:39 am
by iZumo
Prime problem was my lack of time to fix tyre physics (this isn't easy fix, and my hack had oversteer side effect). This isn't an easy fix and there already are lots of variables in the current model.

Re: Ideas

Posted: Tue 11 Mar , 2014 1:23 pm
by Azarael
Combined slip (or lack of it) is the problem. Without that there is no power oversteer or understeer, and traction is off.

Re: Ideas

Posted: Tue 11 Mar , 2014 1:28 pm
by Oska
Too bad that iCTF doesn't need any coding then.
And I have a feeling that it doesn't need any balance either.. :D