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Re: Check point system Converted maps

Posted: Sun 18 May , 2014 9:00 am
by darkelf
bOnO wrote:If you tweak Racetown again, can you add back the vehicle teleporter from obj 2 to the bridge to obj 3? I don't understand why you removed this one but left the other. Both are valid shortcut so either leave them both or remove them both...
-Fixed it up so the locations are noted with a infopod(just like the foot teleporters are marked)
-Both objs 1 and 2 have vehicle teleporters now.
-Also I set the teleporters texture to default teleporter texture so for the future you can find the stupid buggers in editor..
Edit:
-Changed out info pads for a teleport vehicle sign I just made. Info pads didn't work while inside a vehicle.

Maps have been updated on server.

Re: Check point system Converted maps

Posted: Sun 18 May , 2014 4:25 pm
by bOnO
Cool, thanks.

Re: Check point system Converted maps

Posted: Tue 20 May , 2014 10:35 am
by LittleBunny
Just had a nice teleport in HeavenRace @2nd obj to the enemy base where i was welcomed with some lovely Sentinel spam...

Re: Check point system Converted maps

Posted: Tue 20 May , 2014 10:40 am
by iRobot
Ban for glitching