Change weapen crash game
Posted: Wed 23 Apr , 2014 5:36 pm
i get this critical error
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 3503 MHz with 4095MB RAM
Video: Intel(R) HD Graphics 4600 (3496)
BallisticPlayer DM-BDC-PoolSide-INV.BallisticPlayer (Function BallisticProV55.BallisticPlayer.ListItems:01EC) Runaway loop detected (over 10000000 iterations)
History: FFrame::Serialize <- UObject::ProcessEvent <- (BallisticPlayer DM-BDC-PoolSide-INV.BallisticPlayer, Function BallisticProV55.BallisticPlayer.PrevWeapon) <- UObject::ScriptConsoleExec <- (BallisticPlayer DM-BDC-PoolSide-INV.BallisticPlayer) <- UPlayer::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- UInput::ExecInputCommands <- UInput::Process <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level DM-BDC-PoolSide-INV <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
This happen if i kill in the game and i try to change weapen.
this happen often.
i think have to d owith load weapen and one is like lock but still not found where come this error.
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.2 (Build: 9200)
CPU: GenuineIntel PentiumPro-class processor @ 3503 MHz with 4095MB RAM
Video: Intel(R) HD Graphics 4600 (3496)
BallisticPlayer DM-BDC-PoolSide-INV.BallisticPlayer (Function BallisticProV55.BallisticPlayer.ListItems:01EC) Runaway loop detected (over 10000000 iterations)
History: FFrame::Serialize <- UObject::ProcessEvent <- (BallisticPlayer DM-BDC-PoolSide-INV.BallisticPlayer, Function BallisticProV55.BallisticPlayer.PrevWeapon) <- UObject::ScriptConsoleExec <- (BallisticPlayer DM-BDC-PoolSide-INV.BallisticPlayer) <- UPlayer::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- UInput::ExecInputCommands <- UInput::Process <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level DM-BDC-PoolSide-INV <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
This happen if i kill in the game and i try to change weapen.
this happen often.
i think have to d owith load weapen and one is like lock but still not found where come this error.