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Outback
Posted: Sun 22 Jun , 2014 1:18 pm
by iRobot
Dunno if someone fukt something up but nitrovehicles in on in AS-Outback
Kinda makes a lot of the objs redundant as they can just shield past everything
Re: Outback
Posted: Sun 22 Jun , 2014 5:28 pm
by Earl_Vencar.:LLS:.
Looks like the nitrovehicle mutator is enabled for AS. I'll confirm later. I didn't see anything wrong with the map itself.
Re: Outback
Posted: Sun 22 Jun , 2014 5:35 pm
by iRobot
Bug then, that would break a lot of maps

Re: Outback
Posted: Sun 22 Jun , 2014 5:37 pm
by Earl_Vencar.:LLS:.
I guess we'll play some more AS this evening, so we'll take a look. Will be able to take it off easy enough.
Re: Outback
Posted: Sun 22 Jun , 2014 6:48 pm
by iZumo
Oh ... you gotta add the map to exceptions in the NV ini file. If I recall right the part of the name till first "[" is just fine, so you don't have to update it with later fixes.
Re: Outback
Posted: Mon 23 Jun , 2014 11:12 am
by Earl_Vencar.:LLS:.
Ok, should be working fine now.