Can I make an Invasion map?

For posting your maps.
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Earl_Vencar.:LLS:.
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Re: Can I make an Invasion map?

Post by Earl_Vencar.:LLS:. » Sat 20 Sep , 2014 9:38 pm

I like the decor very much - the pink gives a strange warmth in contrast to the cold metal and black colours. Good job!
“We humans do not understand compassion. In each moment of our lives, we betray it. Aye, we know of its worth, yet in knowing we then attach to it a value, we guard the giving of it, believing it must be earned. Compassion is priceless in the truest sense of the word. It must be given freely. In abundance.”

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Aberiu
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Re: Can I make an Invasion map?

Post by Aberiu » Thu 01 Jan , 2015 5:49 pm

I spent last week adding a couple of new rooms to Ironic. Wanted to make something peaceful.


http://youtu.be/QVV491NOqio

Not sure how it will be played but I think it might be suitable for low player counts on invasion (1-3 players).
Here's the d/l link: http://sta.sh/0eklo34m4an

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Calypto
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Re: Can I make an Invasion map?

Post by Calypto » Fri 02 Jan , 2015 12:58 am

Looks good, the corridors were nicely done. I think they'll get slaughtered, though.

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Aberiu
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Re: Can I make an Invasion map?

Post by Aberiu » Fri 02 Jan , 2015 4:53 pm

It needs some testing I think. I left a few hiding places under the big room. Didn't want to make it a camping heaven, but players have a chance to survive against the most annoying waves imo.

If they wont survive there's always an option to remove pathnodes from the lower rooms and the corridor, place some megaadren and turn it into another dm-adrenmart. I'm actually not against it because as long as adrenmart style maps exist people will vote for them in a first place anyway and at least this map doesn't look like a concrete hole with black sky.

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iRobot
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Re: Can I make an Invasion map?

Post by iRobot » Fri 02 Jan , 2015 5:03 pm

Mega adrenaline spawn with no threat from monsters, sounds riveting.

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Satin
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Re: Can I make an Invasion map?

Post by Satin » Fri 02 Jan , 2015 5:36 pm

Not really, there's always a threat as the numbers overwhelm + you have to kill all of them before the next round starts, and some rounds are still so borked that if you go out of cover during them, you die.

You want less adren, more threat, do something about the strategy, because run n gun isn't an option, now its cower and hide whilst vast numbers of seekers and the like kill you if you poke a nose out.. fun fun fun.
Image

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Azarael
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Re: Can I make an Invasion map?

Post by Azarael » Fri 02 Jan , 2015 5:39 pm

The entire gametype needs redesigning and making it good would just kill the server population.

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Aberiu
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Re: Can I make an Invasion map?

Post by Aberiu » Fri 02 Jan , 2015 8:05 pm

As we already discussed it in skype, balancing this gametype might be impossible since players of all levels are fighting the same monsters. If you want it to be interesting for high levels you need hiding places for low levels. Or alternatively you need to provide high level players an effective way of protecting low level players, but this will also mean that winning a game with low levels only will be impossible.

Anyway, nobody seems to be interested in this gametype enough to make changes.

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Azarael
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Re: Can I make an Invasion map?

Post by Azarael » Fri 02 Jan , 2015 11:12 pm

it's kind of like race, not really something that can or should be messed with

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Aberiu
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Re: Can I make an Invasion map?

Post by Aberiu » Fri 02 Jan , 2015 11:19 pm

It's actually quite enjoyable as it is sometimes. Surviving against seekers yesterday was fun, though we didn't win any game.

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