Page 1 of 1

R9 - firemode

Posted: Tue 07 Oct , 2014 9:39 pm
by Jester
As mines from Mars-3, M46 etc... you can skip the animation from the firemode of R9 by the same way (switching, taking back your r9)
The R9 uses mag changing as a balance element for having so many different ammo types (it's not actually complete yet).

Re: R9 - firemode

Posted: Tue 07 Oct , 2014 10:05 pm
by Azarael
Noted. Future R9 reloads will empty the magazine.

Re: R9 - firemode

Posted: Tue 07 Oct , 2014 10:38 pm
by Jester
So each switch between firemode > empty magazine ? The cost'll be horrible with the ammo, no ?

Re: R9 - firemode

Posted: Tue 07 Oct , 2014 10:55 pm
by Azarael
You misunderstand. To prevent reload abuse, upon switching modes, the ammo currently in the mag will be put into the reserve.

Re: R9 - firemode

Posted: Tue 07 Oct , 2014 11:21 pm
by Jester
oh ok, sorry ! Is it possible to do the same for mines etc.. (if it's not the case) ? (;

Re: R9 - firemode

Posted: Tue 07 Oct , 2014 11:24 pm
by Azarael
Mines work in a different way.