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Re: Data collection, inactivity deduction is instant
Posted: Wed 29 Oct , 2014 7:46 pm
by GrrrrrAaron
Well I for one enjoy the game more with skill hidden, you dont go "oh god hes got *.** skill etc etc" more enjoyable
Re: Data collection, inactivity deduction is instant
Posted: Wed 29 Oct , 2014 7:47 pm
by iZumo
iRobot wrote:I was #1 and I can tell you I don't give a shit about the fame, I was one of the ones asking for it to be removed
He preferred nukes over the fame from skill, when KS4 existed.
Re: Data collection, inactivity deduction is instant
Posted: Thu 30 Oct , 2014 11:01 am
by iRobot
I only got to use it 3-4 times
Re: Data collection, inactivity deduction is instant
Posted: Thu 30 Oct , 2014 3:00 pm
by iZumo
Well I can enable back the website view of skill on servers button, if there is a desire.
Re: Data collection, inactivity deduction is instant
Posted: Thu 30 Oct , 2014 3:03 pm
by iRobot
There's no need for that. You seem more than willing to remind everyone of their skill values without needing to check themselves
Re: Data collection, inactivity deduction is instant
Posted: Thu 30 Oct , 2014 3:05 pm
by iZumo
8.31 np. But the problem is, that you can never know if I make that value up or not
Re: Data collection, inactivity deduction is instant
Posted: Thu 30 Oct , 2014 3:22 pm
by iRobot
Re: Data collection, inactivity deduction is instant
Posted: Thu 30 Oct , 2014 7:58 pm
by iZumo
Anyway, trolling aside, first post is a genuine bug report.
Re: Data collection, inactivity deduction is instant
Posted: Thu 30 Oct , 2014 8:12 pm
by iRobot
Izumo wrote:Anyway, trolling aside, first post is a genuine bug report.
fixed
Re: Data collection, inactivity deduction is instant
Posted: Thu 11 Dec , 2014 7:10 pm
by Azarael
On a similar note, I notice that my own skill tracking doesn't appear to be correct:
Azarael
Kills:2256.8
Deaths:578.3
Total Kills:32829
Total Deaths:8814
Penalty:0
First percentile:51.6 %
Second percentile:63.0 %
Inactivity:9.73 h
Thaw points:4122.3
Total thaw points:63011.0
EFR:2
Total EFR:143
Skillhide:No
Efficiency: 69.0 % (6.90)
I assumed this was a troll in the PHP script, but then I realized I was getting KS2 at 7 kills in game, so I am actually being balanced based on the wrong skill value. Any ideas?