there claum u said it, stop complaining about pointless stuff, so stop complaining about fixing legowars, its a FUN map not about balancing just spam and get points, anyway lets stick to the point.calum wrote: so pls stop complaining about pointless stuff, if you dont know shit about balancing and the design and flow of good as maps, i do
calum
design? adding some meshes to the map is design? i thought this was a ut '99 map (correct me if im wrong it looks like it anyway) the first 'fixes' you made by adding some static meshes to the hall of the lift, and the jumppads were ok. But the last objective with the random meshes doesnt fit to the map, correct me if im wrong again but it looks like a vehicle cant get past any of those, and if the defenders still have the goliath its even HARDER to get to the last obj.