Game crashing

Discuss matters related to LDG or UT2004 which aren't specific to any server.
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Skaldy
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Re: Game crashing

Post by Skaldy » Sun 16 Nov , 2014 5:46 pm

For UT, I've always used CacheSizeMegs=64, but I think I've read that setting is historical and ignored anyway.

I assume this problem is not something obvious like low disk space on the WIndows system drive, or the UT drive (if different)? The default for Windows virtual memory is to expand the pagefile as necessary. So I would really expect a Windows "Low Disk Space" warning message first, not an application error, but it could be that.

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iRobot
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Re: Game crashing

Post by iRobot » Sun 16 Nov , 2014 11:23 pm

Lowering details settings does not seem to alleviate the issue. I also tried wiping my UT2004 ini and it seemed to have no effect.

Short of a new windows install, I'm at a loss.

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bOnO
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Re: Game crashing

Post by bOnO » Mon 17 Nov , 2014 12:27 am

It may be a directx issue, you could try to repair it: http://www.microsoft.com/en-us/download ... aspx?id=35
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...

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iRobot
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Re: Game crashing

Post by iRobot » Wed 26 Nov , 2014 10:37 pm

Still doing it, even with complete UT2004 redownload

Is the steam version patched to latest?

Gonna try driver updates as well this time D=

Nardaq_NL
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Re: Game crashing

Post by Nardaq_NL » Thu 27 Nov , 2014 12:15 am

Skaldy wrote:For UT, I've always used CacheSizeMegs=64, but I think I've read that setting is historical and ignored anyway.
[...]
Using CacheSizeMegs=768 for ages. I dunno if its its benefit or not

Tried using UT2004.exe -safe to start ut2004 in save mode? (backup user/ut2004.ini)

Ive changed from OS to OS w/out reinstalling UT2004 again. So if a reinstall isn't working its probable a windows issue.


Got a pix of the message?

try install Process Explorer v16.04 (windows tool) and tell me if the physical memory is maxed out

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iRobot
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Re: Game crashing

Post by iRobot » Thu 27 Nov , 2014 10:09 am

The most common error is CreateTexture failed(8007000E)

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Skaldy
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Re: Game crashing

Post by Skaldy » Thu 27 Nov , 2014 1:04 pm

iRobot wrote:CreateTexture failed(8007000E)
Looking for that error online, something is leaking texture memory until it runs out. The suggestions are:

* try the latest version of your graphics driver (might have a bug fix)
* try an earlier version of your graphics driver (might be more compatible with old UT, or this mod)
* try installing OpenGL & use that instead of DirectX (not sure how)

The fact that the 64-bit exe doesn't work either indicates something is not right - what's the error(s) when you run that one?

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iRobot
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Re: Game crashing

Post by iRobot » Thu 27 Nov , 2014 1:26 pm

Skaldy wrote:
iRobot wrote:CreateTexture failed(8007000E)
Looking for that error online, something is leaking texture memory until it runs out. The suggestions are:

* try the latest version of your graphics driver (might have a bug fix)
* try an earlier version of your graphics driver (might be more compatible with old UT, or this mod)
* try installing OpenGL & use that instead of DirectX (not sure how)

The fact that the 64-bit exe doesn't work either indicates something is not right - what's the error(s) when you run that one?
The 64bit client just stops on a black screen before the nvidia logo is due.

I've no idea about settings up OpenGL. I'll have to google it. I redownloaded UT completely but the issue persisted. This was with some remnants left over from the previous installation such as cache and user/system ini's. I'll just delete the UT2004 folder outright and clean the registry, and start fresh. Didn't try that yet so worth a shot.

It definitely is a memory leak as if I have the task manager open on another monitor, the usage will go up by a few mb every minute, or every few secs on some maps, until it hits breaking point (which seems to be about 1.25-1.3gb). FPS will tank from 90 constant to 10-20 for a minute then it'll CTD. The problem is exacerbated by large, detailed BW maps. I cannot survive more than 3 rounds on a map such as highlander or oldhaven.

I'll find the issue. Just gotta narrow down the pool.

Appreciate the suggestions.

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Aberiu
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Re: Game crashing

Post by Aberiu » Thu 27 Nov , 2014 2:06 pm

When I was getting the same error on Invasion (ran out of virtual memory), it never actually used more than 1.5 gigs of RAM, according to win 7 task manager.

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Butcher
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Re: Game crashing

Post by Butcher » Thu 27 Nov , 2014 3:55 pm

same here for invasion. I constantly and consistently crash with similar error.
"An BW match is a test of your skill against your opponents' luck." :)

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