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General protection fault

Posted: Wed 10 Jun , 2015 5:20 pm
by Fraggy_Bär
hey, i got a new pc and a new ut2004 disk but i got some problems now... :(
when i try to connect to LDG the game crashes and i got this message:

UT2004 Build UT2004_Build_[2004-03-03_02.42]

OS: Windows NT 6.0 (Build: 6001)
CPU: AuthenticAMD Unknown processor @ 3357 MHz with 2047MB RAM
Video: ATI Radeon HD 4800 Series (597)

General protection fault!

History: UObject::ProcessEvent <- (UTComp_Hud_Race RACE-BlazingArena-Track2[S][REV].UTComp_Hud_Race, Function HUDFix.HUDWAssault.PostRender) <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Blazing Arena <- UpdateWorld <- MainLoop


one time i also got this one:

UT2004 Build UT2004_Build_[2004-03-03_02.42]

OS: Windows NT 6.0 (Build: 6001)
CPU: AuthenticAMD Unknown processor @ 3002 MHz with 2047MB RAM
Video: ATI Radeon HD 4800 Series (597)

Assertion failed: GIsEditor || GetSuperClass() || this==UObject::StaticClass() [File:.\UnClass.cpp] [Line: 873]

Verlauf: UClass::Bind <- (Class OnslaughtBP.ONSDualACSideGun) <- ULinkerLoad::CreateExport <- (ONSDualACSideGun 74462) <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad 74462)) <- SerializeExpr <- (2E) <- SerializeExpr <- (0F) <- UStruct::Serialize <- (Function OnslaughtBP.ONSDualAttackCraft.RangedAttackTime) <- UFunction::Serialize <- LoadObject <- (Function OnslaughtBP.ONSDualAttackCraft.RangedAttackTime 74462==74462/326140 74429 111) <- ULinkerLoad::Preload <- LinkProperties <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class OnslaughtBP.ONSDualAttackCraft) <- UState::Serialize <- UClass::Serialize <- (Class OnslaughtBP.ONSDualAttackCraft) <- LoadObject <- (Class OnslaughtBP.ONSDualAttackCraft 74462==74462/326140 35172 2638) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UPackageMap::PairToObject <- UPackageMapLevel::SerializeObject <- (Class Core.Object None) <- FInBunch<<UObject <- InitialClientActor <- UActorChannel::ReceivedBunch <- (Actor None) <- UChannel::ReceivedSequencedBunch <- Direct <- UChannel::ReceivedRawBunch <- DispatchDataToChannel <- BunchData <- UNetConnection::ReceivedPacket <- UNetConnection::ReceivedRawPacket <- UTcpNetDriver::TickDispatch <- UpdatePreNet <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Stadium Race <- UpdateWorld <- MainLoop


does anyone know what to do?

Re: General protection fault

Posted: Wed 10 Jun , 2015 7:50 pm
by ZioFede
A new pc with Windows Vista? :?

Re: General protection fault

Posted: Wed 10 Jun , 2015 8:07 pm
by Fraggy_Bär
a different pc ;)

Re: General protection fault

Posted: Wed 10 Jun , 2015 11:47 pm
by bOnO
Have you installed the last patch? You can find some helpful files here: http://www.utzone.de/forum/downloads.php?do=cat&id=19

Does it crash all the time? Sometimes it can happen randomly, you just don't know why... Also one time I had a problem with Xfire, the game would crash systematically if Xfire was on :roll:

Re: General protection fault

Posted: Wed 10 Jun , 2015 11:54 pm
by Azarael
UT2004 Build UT2004_Build_[2004-03-03_02.42]

2004-03-03
Patch it

Re: General protection fault

Posted: Thu 11 Jun , 2015 10:36 am
by iRobot
CPU: AuthenticAMD Unknown processor @ 3002 MHz with 2047MB RAM
Video: ATI Radeon HD 4800 Series (597)
Sorry, this one is a lost cause. Just get a new PC fts

Re: General protection fault

Posted: Thu 11 Jun , 2015 12:29 pm
by ZioFede
it's still more than enough to play ut2004 one would think

Re: General protection fault

Posted: Thu 11 Jun , 2015 5:14 pm
by iZumo
Fraggy_Bär wrote:CPU: AuthenticAMD Unknown processor @ 3002 MHz with 2047MB RAM
AM wut m8 srsly

Re: General protection fault

Posted: Thu 11 Jun , 2015 5:29 pm
by iRobot
Izumo wrote:
Fraggy_Bär wrote:CPU: AuthenticAMD Unknown processor @ 3002 MHz with 2047MB RAM
AM wut m8 srsly
It's authentic.

Re: General protection fault

Posted: Thu 11 Jun , 2015 10:55 pm
by Fraggy_Bär
installed some patchs and everything is fine now, thanks bono joinha