I've even provided a translated version of Angel Mapper's tutorial. At this point, there's no excuse.jefe wrote:I don't think doing it for him is the answer. He needs to work through some tutorials. Also he needs to understand that if he doesn't speak clearly and spell correctly in French, his words won't translate.
Regarding IKEA nonsense, I made some modular slot car track meshes for a mario kart level a long time ago. I'm not into assault at all, but I could convert them to static meshes if someone wanted to use them for 2k4. As it is now, anyone can DL the sketchup model and convert them (the modular bits are stored as components in the model.)
NEW MAP
- Calypto
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Re: NEW MAP
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- Disappeared Administrator
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Re: NEW MAP
So tempted to make another fake post , but once was enough.
- Thewalkingdead3
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Re: NEW MAP
i have mod race and i can create my map
Le silence rend les rageux encore plus fou 🔪
Retient un truc je ferrai plus d'effort pour revenir vers toi
Tu m'a trahis sa veut dire que tu as pas des rourounette
Retient un truc je ferrai plus d'effort pour revenir vers toi
Tu m'a trahis sa veut dire que tu as pas des rourounette
- Socio
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Re: NEW MAP
Earl_Vencar.:LLS:. wrote:You cannot just stick loads of random meshes together and expect a track to appear (no IKEA nonsense please, I'm in a filthy mood).
Race "mappers" had been doing this shit before, splitting the meshes with random bsp brushes or copy pasted materials from other race maps. Examples can be found in one of the trial mash-ups that lelfy made. He isn't doing anything new, he just isn't lucky enought to find some "proper" track meshes like catwalks and those city roads that many other maps cherish.
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good
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