DM-Highlander[DayTest]

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Calypto
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DM-Highlander[DayTest]

Post by Calypto » Mon 11 Apr , 2016 7:27 am

A few tweaks to the day version of Highlander. It's live for testing.
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http://imgur.com/a/GwDL7

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Pinky
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Re: DM-Highlander[DayTest]

Post by Pinky » Mon 11 Apr , 2016 9:08 am

Did you also fix the possibility to get behind the blocking volumes and thus be able to walk on the mountains behind the castle?
.=

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iRobot
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Re: DM-Highlander[DayTest]

Post by iRobot » Mon 11 Apr , 2016 10:40 am

I think this castle is one of the most poorly secured fortresses I've ever seen, with all these random entrances and openings.

;'D'D

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Butcher
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Re: DM-Highlander[DayTest]

Post by Butcher » Mon 11 Apr , 2016 11:10 am

That hole in the first pic.. camp deployed in that corner and then you have direct shots to both roof entrances...
Camper warning detected :D
I suggest make a door in the other wall or some teleports to roof...
"An BW match is a test of your skill against your opponents' luck." :)

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giZmo
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Re: DM-Highlander[DayTest]

Post by giZmo » Mon 11 Apr , 2016 11:25 am

Butcher wrote:That hole in the first pic.. camp deployed in that corner and then you have direct shots to both roof entrances...
Camper warning detected :D
I suggest make a door in the other wall or some teleports to roof...
Did you really think he had a another reason to change the map than to increase the possibilities for himself to camp his shitter machinegun? Plz.... expecting smth else....
"We never truly know how to appreciate something until we have lost it forever."

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Greedisgood
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Re: DM-Highlander[DayTest]

Post by Greedisgood » Mon 11 Apr , 2016 1:40 pm

Every update just brings more holes. Could really use some new rooms too.
"Not one has eggs to chance" - Brötchen of Hellfire

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Azarael
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Re: DM-Highlander[DayTest]

Post by Azarael » Mon 11 Apr , 2016 1:54 pm

Oh for the love of God...

The only problem left with this map is the tunnels underground. Nothing else needs changiiiiiiiiiiiiiiiiiiiiiiiiing

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Greedisgood
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Re: DM-Highlander[DayTest]

Post by Greedisgood » Mon 11 Apr , 2016 2:09 pm

I have a feeling that removing the tunnels would just move the spam fest to the lift bottom room. We can already see it there quite often, praise BomBom.
"Not one has eggs to chance" - Brötchen of Hellfire

iZumo
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Re: DM-Highlander[DayTest]

Post by iZumo » Mon 11 Apr , 2016 2:34 pm

Calypto wrote:A few tweaks to the day version of Highlander. It's live for testing.
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Camplypto plz ... facepalm

ILoveTheNorth
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Re: DM-Highlander[DayTest]

Post by ILoveTheNorth » Mon 11 Apr , 2016 2:50 pm

As long as camping chimney remains, I'm content.

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