Discuss matters related to LDG or UT2004 which aren't specific to any server.
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Butcher
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by Butcher » Fri 22 Apr , 2016 12:24 am
does someone know what is this error?
Code: Select all
UT2004 Build UT2004_Build_[2005-11-23_16.22]
OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 1636 MHz with 4095MB RAM
Video: NVIDIA GeForce GT 335M (2702)
General protection fault!
History: UObject::ConditionalDestroy <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::StaticExit <- appPreExit <- FMallocWindows::Free
I have 8000MB RAM
"
An BW match is a test of your skill against your opponents' luck."
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Den
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by Den » Fri 22 Apr , 2016 3:26 am
You gave good advices here to guy with similar problems
https://ldg-gaming.eu/viewtopic.php?f=4&t=3460
And I put a link here to forum, where more clever people duscuss such shit. I think you will not get support here.
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iRobot
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by iRobot » Fri 22 Apr , 2016 8:49 am
The game has protection, it generates this error when you are tampering with it. Are you botting?
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bOnO
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by bOnO » Fri 22 Apr , 2016 2:09 pm
Does this happen often? Because I think everybody has had at least once a random crash like that... So I don't think you should bother, except if it's too often.
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
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Donnie
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by Donnie » Fri 22 Apr , 2016 11:01 pm
ye that shit pops up everytiem we play AS-Outback. same with Aza's Cimerion. Does it have something to do with Win10?
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Den
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by Den » Sat 23 Apr , 2016 12:11 am
lol, one more
General protection fault!
History: UObject::GetPathName <- UObject::GetFullName <- UObject::ConditionalDestroy <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- UPlayer::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- APlayerController::execConsoleCommand <- (ExtendedConsole Package.ExtendedConsole @ Function Engine.Console.Tick : 002C) <- UObject::ProcessEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_Tick) <- UInteractionMaster::MasterProcessTick <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
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Butcher
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by Butcher » Sat 23 Apr , 2016 2:23 am
the pointers are different.
FMallocWindows::Free <- FMallocWindows::Realloc <-Memory pointers to allocate memory
My error is something with destroying an object...
iRobot wrote:The game has protection, it generates this error when you are tampering with it. Are you botting?
of course I'm botting... see my super scores lately...
that is why I ask, protection fault???...
"
An BW match is a test of your skill against your opponents' luck."
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ZioFede
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by ZioFede » Sat 23 Apr , 2016 10:42 am
Donnie wrote:ye that shit pops up everytiem we play AS-Outback. same with Aza's Cimerion. Does it have something to do with Win10?
OS: Windows NT 6.1 (Build: 7601)
God should have let Paul live and let you die instead, worthless piece of shit. -Mr. H&some about a random actor-
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iZumo
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by iZumo » Sun 24 Apr , 2016 12:20 am
ZioFede wrote:Donnie wrote:ye that shit pops up everytiem we play AS-Outback. same with Aza's Cimerion. Does it have something to do with Win10?
OS: Windows NT 6.1 (Build: 7601)
That's Windows 7, you fool
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iRobot
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by iRobot » Sun 24 Apr , 2016 10:53 am
No it quite clearly says its Windows 6 Service Pack 1
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