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Randoms...

Posted: Fri 13 May , 2016 4:56 pm
by Butcher
Defeating the purpose of absolute randomness, could it be filtered not to select 2 weapons of the same category? its just bad when you get 2 snipers or 2 machine guns...
Planning to use full randoms as main load out for a while...
Any thoughts?

Re: Randoms...

Posted: Fri 13 May , 2016 6:09 pm
by iRobot
Adapt

Re: Randoms...

Posted: Fri 13 May , 2016 8:52 pm
by iZumo
We have a saying on that indeed:

Many cry, few adapt and I am the one that adapts the environment.

Re: Randoms...

Posted: Sat 14 May , 2016 2:33 pm
by ILoveTheNorth
I have a better saying/motto:

Who dares wins.