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Yes nearly here..

Posted: Sat 11 Jun , 2016 3:52 pm
by Thewalkingdead3
i want to did a map i have search my probleme and i did is ok i made one map but have smale probleme i post the map and look the probleme is light there are but is black and write is just this ty for look my map iam , i just start today : http://www109.zippyshare.com/v/wQMd33sr/file.html

Re: Yes nearly here..

Posted: Sat 11 Jun , 2016 4:06 pm
by Eiforia
Boy and gay

Re: Yes nearly here..

Posted: Sat 11 Jun , 2016 4:16 pm
by Earl_Vencar.:LLS:.

Code: Select all

Build UT2004_Build_[2005-11-23_16.22]

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2395 MHz with 4095MB RAM
Video: Intel(R) HD Graphics 3000 (4229)

Bad expr token 3a

History: SerializeExpr <- (3A) <- UStruct::Serialize <- (Class myLevel.ASTaggedVehicleFactory11) <- UState::Serialize <- UClass::Serialize <- (Class myLevel.ASTaggedVehicleFactory11) <- LoadObject <- (Class myLevel.ASTaggedVehicleFactory11 517370==517370/1352181 517315 84) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="C:\Unreal Anthology\UT2004\Maps\AS-ThefunnyRace.ut2") <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop

Re: Yes nearly here..

Posted: Sat 11 Jun , 2016 4:34 pm
by ZioFede
Eiforia wrote:Boy and gay
you finally admitted megusta

Re: Yes nearly here..

Posted: Sat 11 Jun , 2016 4:46 pm
by Thewalkingdead3
Earl_Vencar.:LLS:. wrote:

Code: Select all

Build UT2004_Build_[2005-11-23_16.22]

OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2395 MHz with 4095MB RAM
Video: Intel(R) HD Graphics 3000 (4229)

Bad expr token 3a

History: SerializeExpr <- (3A) <- UStruct::Serialize <- (Class myLevel.ASTaggedVehicleFactory11) <- UState::Serialize <- UClass::Serialize <- (Class myLevel.ASTaggedVehicleFactory11) <- LoadObject <- (Class myLevel.ASTaggedVehicleFactory11 517370==517370/1352181 517315 84) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="C:\Unreal Anthology\UT2004\Maps\AS-ThefunnyRace.ut2") <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
you can't open Earl ?

Re: Yes nearly here..

Posted: Sat 11 Jun , 2016 4:48 pm
by Thewalkingdead3
Eiforia wrote:Boy and gay
Next![/color]

Re: Yes nearly here..

Posted: Sat 11 Jun , 2016 10:54 pm
by Thewalkingdead3
i don't add nothing u can open

Re: Yes nearly here..

Posted: Sun 12 Jun , 2016 10:13 am
by Greedisgood
i don't add nothing u can open
Walkingdead maps in a nutshell.

Re: Yes nearly here..

Posted: Sun 12 Jun , 2016 11:14 am
by Thewalkingdead3
I wonder why he can not open it if it's a mistake or ... I will try to solve this not work but I did another thing to see . http://www39.zippyshare.com/v/VQPSN7mi/file.html