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Re: New thewalkingdead map

Posted: Mon 20 Jun , 2016 12:06 am
by Greedisgood
Image

Re: New thewalkingdead map

Posted: Mon 20 Jun , 2016 12:24 am
by Calypto
Oy gevalt, stop the antimerchantism.

Re: New thewalkingdead map

Posted: Mon 20 Jun , 2016 8:38 am
by ZioFede
dat apple watch thou

Re: RACE-Grove

Posted: Thu 21 Dec , 2017 6:28 pm
by darkelf
Bug report:
-Obj 2 bridge has bad collision(ie cars fall through)
-Overall tracks are extremely bumpy and sharp edged.. not sure if its meant to be this way or not..

Who made this was it calpyto or walking or both?

Re: RACE-Grove

Posted: Thu 21 Dec , 2017 7:10 pm
by bOnO
I'm almost sure it's Calypto only, and the bumps are the feature of this map indeed.

Re: RACE-Grove

Posted: Thu 21 Dec , 2017 7:13 pm
by Den
darkelf wrote: Thu 21 Dec , 2017 6:28 pm Who made this was it calpyto or walking or both?
facepalm

Re: RACE-Grove

Posted: Mon 25 Dec , 2017 6:16 pm
by darkelf
Changes Made 12/25/2017:
-Obj 2 bridge now has correct collision.
-Added music KR-Glasier
-Added screenshot, loading screen was already there.

No other changes were requested(leaving the bumpy road alone.. after playing level through several times it appears to be designed that way). If there is anything else in level needing attention post it here so it can be addressed.