Page 1 of 9

"Map finich , Send to forum " OR 'smole skill, improve my map'

Posted: Fri 13 Jan , 2017 11:14 pm
by Thewalkingdead3
Hello if you remenber , last time Den wrote 10 or 12 i don't know . I saw many video how to make map , and i have learning many thing (how to make BlockVolume, Ectt) and i find the probleme to i can't play in UED .
ok Now i want you look my map because last time i said it is finich but now it is very finich . I want you look picture and i send my map here in my map have many suprise :


-To start the first objectif now it is not easy to do i add mover , and many other thing look it :
-Ingame
Image
-The base it is basic we can't go to the red or bleu team and the spawn work so map playable
-Objectif 1
-The first partie :
Image
-Second partie :
Image
-i thing if you look good the picture have light purpule it is trap you will look it when you will play it
-When objectif one is finich we haev obj 2 and the obj 2 it is not easy
Image
-I did 1 photo for 2 obj because is very long you see it when you will play it
Image
When 2 obj is finich the block 3 open Image
-The 3 objectif for me it is best it is long track and nice track i very like it so i made 2 photo

-The first partie of the third obj Image
second partie Image
for fun Image


NOw thx for read and i send my map here if you want play if BUT you need nitro to play it !!!!

HERE my map but you need a file if you dont have :
MAP : http://www29.zippyshare.com/v/nvYR6sLC/file.html
FILE : i don't thing if you have the texture HourIndusX_UT2004.utx
Bye

Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 12:42 am
by coletay
Looking at the screenshots to your map, you have the objective descriptions mixed up and confused. Forward Path for First Obj, Left path for Second Obj, Right Path for 3rd obj, not Left, Right & Final.

Race-La marche de la mort

Posted: Sat 14 Jan , 2017 10:10 am
by Thewalkingdead3
Oh sry cole I change it other thing to change ?

Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 10:30 am
by Den
You didn't fix almost anything of all problems you had before. Locked vehicles on spawn, last obj doean't end map, everything looks ugly, how you connect parts of road, textures, movers at the bottom, I guess that pink shit on road must work as mines but they don"t damage you, tracks are easy...

Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 12:14 pm
by Thewalkingdead3
Den wrote:You didn't fix almost anything of all problems you had before. Locked vehicles on spawn, last obj doean't end map, everything looks ugly, how you connect parts of road, textures, movers at the bottom, I guess that pink shit on road must work as mines but they don"t damage you, tracks are easy...
wow first

- Locked vehicles on spawn . I did a EMP car i thing you don't have car
- last obj doean't end map . OK i will change it .
-I guess that pink shit on road must work as mines but they don"t damage you . When i play my map the mine work sry
-you, tracks are easy. Euhh how many time i said it is versions ONE . and RACE-Staduimrace it is very easy track man . IF will make more difficult BUt for Noob don't know how to drive it is easier for them . For them it is easy

Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 2:41 pm
by Den
Locked vehicles on spawn . I did a EMP car i thing you don't have car
Yes, you are right, race without cars is really new and nice idea, I like it, very good.

Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 3:05 pm
by bOnO
I tested it, my opinion:

- Roads are very large, I think benders would be a better choice (les routes sont grandes, donc mets des benders à la place)
- Spawns don't work correctly; as usual you randomly spawn in both bases (les spawn marchent pas bien, on apparait un coup dans une base un coup dans l'autre. C'est dommage parce que dans ta map Assaut ça marche correctement...)
- Cars are indeed teamlocked which is not really a good idea (les scorp sont pas "libres", les bleus peuvent prendre que des scorp bleu et si tu tues un ennemi, tu peux pas lui piquer sa caisse)
- There is no teleport after obj completion (on peut pas se téléporter après un objectif, active ce truc)
- Movers go through each other which is not "pro" (les murs qui bougent passent à travers l'autre, c'est moche)

Sinon c'est vrai que c'est un peu facile, mais c'est pas si mal.

Re: Race-La marche de la mort

Posted: Sat 14 Jan , 2017 3:23 pm
by coletay
Thewalkingdead3 wrote:Oh sry cole I change it other thing to change ?
First Objective: Follow the Forward Track
Second Objective: Follow the Left Track
Third Objective: Follow the Right Track

Is what you need to change your objective info's to.
bOnO wrote:I tested it, my opinion:

- There is no teleport after obj completion (on peut pas se téléporter après un objectif, active ce truc)
Do you mean the q button to teleport? that doesnt work if you test it offline.




Walking, everything den and bono have said are correct after testing it myself, still got quite a few things to fix before it becomes playable online.

Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 3:52 pm
by Den
Teleport works.

Re: "Map finich , Send to forum "

Posted: Sat 14 Jan , 2017 4:02 pm
by bOnO
Oh ok, didn't know it doesn't work offline.