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Re: AS-LegoWars2.0

Posted: Tue 14 Feb , 2017 9:56 am
by iRobot
We could use some orange and purple and pink legos. Why in 2017 are we still excluding certain colours from things?

Re: AS-LegoWars2.0

Posted: Tue 14 Feb , 2017 3:51 pm
by coletay
I shall add some orange, purple and pink lego ^^ it can be the 3rd room :)

Re: AS-LegoWars2.0

Posted: Tue 14 Feb , 2017 4:09 pm
by iRobot
Fabulous :)

Re: AS-LegoWars2.0

Posted: Tue 14 Feb , 2017 7:00 pm
by Den
AS map should be interesting, with different ways to play it, hidden pickups, also it must be balanced, one team shouldn't rape another one because they are overpowered with sentinels, vehicles, weapons, no objectives which you have to destroy shooting during 10 mins. Textures are less important in my opinion and anyway it's one of the easiest things to change if something looks not nice. If you play one of lego dm maps your eyes will stop working in 10 mins cuz colors are incredible and soon you cannot see differ between a player and textures. On lego maps on LDG I don't have such problems but still you really should be careful with lego colors.

Re: AS-LegoWars2.0

Posted: Tue 14 Feb , 2017 7:03 pm
by coletay
Good Advice Den, im hoping this map will be very interesting, and there will be different ways to play, got lots of hidden pickups and i think ive balanced it quite well, but youll be the one to judge that when we run a test :)

Re: AS-LegoWars2.0

Posted: Thu 16 Feb , 2017 2:39 pm
by 0rang3
iRobot wrote:We could use some orange and purple and pink legos. Why in 2017 are we still excluding certain colours from things?
Here's full official lego colors chart for ya ;)

Image

Re: AS-LegoWars2.0

Posted: Thu 16 Feb , 2017 3:39 pm
by Den
Bullshit, there are more

Re: AS-LegoWars2.0

Posted: Thu 16 Feb , 2017 4:34 pm
by coletay
there are millions lol

Re: AS-LegoWars2.0

Posted: Wed 07 Jun , 2017 12:24 pm
by Kennie
Any news on this map ? Looks promising!

Re: AS-LegoWars2.0

Posted: Thu 29 Jun , 2017 2:00 pm
by Donnie
idem. please show moar