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AS-WankingIsGood

Posted: Sun 24 Sep , 2017 4:35 pm
by Thewalkingdead3
Hi everybody, Voila Finally I finished my AS card, if you notice it is on the server.

First room with 3 objective .


https://imgur.com/a/DNhFJ

https://imgur.com/mxp6f4i


this small place there are two for 2 separate lenses


https://imgur.com/dXoJdkH

There are some secret room in the map .Search it (=

https://imgur.com/CMS7ymx

In the next room, there are two objective .

https://imgur.com/KHnedqK

When you won the objective you spawn in other room .

https://imgur.com/KHnedqK

In the big room you have 5 objective to win , there are some secret room in !

https://imgur.com/Gz058Es

Or dancing room with music , you choose , French music Or Deep House .

https://imgur.com/heC2oaD


https://imgur.com/L1ZLNVU

For the last objective i had .. You will look urself

https://imgur.com/UZ4FwJX

For mister Fubar !

https://imgur.com/CWLhdMN
https://imgur.com/3rBxSUu

Finally i create a LoadingScreen in the Game

https://imgur.com/TV1ItG3

For you if you want to have it in ur game you need to have this Sound file : 72newone, ohfuckanotherzoundpack, rezqsons, rezqzoundz13

And you can got it here :


http://www95.zippyshare.com/v/MwYmiHcL/file.html

http://www19.zippyshare.com/v/65ZreGr4/file.html

http://www87.zippyshare.com/v/5XPYB9bH/file.html

http://www93.zippyshare.com/v/9hfo0Ins/file.html

The version of the map is here : http://www108.zippyshare.com/v/FbTwCkWH/file.html

But i will fix some thing for example : add A Bender or somthing like that ( For the end room)

The new version will be here soon !

Thank You !

Re: AS-WankingIsGood

Posted: Mon 25 Sep , 2017 10:34 am
by pie
I'm starting to really like this map, thanks Walkingdead for taking the time to make it.
At first I thought the weapons were unbalanced and also thought it needed a few vehicles,
but for some strange reason I like the pain and the frustration the map gives.

"There are some secret room in the map .Search it " I'll do my best.

Re: AS-WankingIsGood

Posted: Mon 25 Sep , 2017 5:20 pm
by Thewalkingdead3
pie wrote:I'm starting to really like this map, thanks Walkingdead for taking the time to make it.
At first I thought the weapons were unbalanced and also thought it needed a few vehicles,
but for some strange reason I like the pain and the frustration the map gives.

"There are some secret room in the map .Search it " I'll do my best.
Yes thank you si much i took 6 month to make the map but i was stopped it to work it . Well i saw many ppl said add 3 scorpions in the first room , i will do it . and i will add a bender ans more secret room . you will sée un next uploade ^^ and i can show you where are the secret room :)

Re: AS-WankingIsGood

Posted: Thu 28 Sep , 2017 12:55 pm
by taries
Lul can shoot ppl with minigun or AS rifle and kill them from the room where you are invul ;'D'D
Also the ripped off zoundpacks ;B

Re: AS-WankingIsGood

Posted: Thu 28 Sep , 2017 8:18 pm
by Thewalkingdead3
taries wrote:Lul can shoot ppl with minigun or AS rifle and kill them from the room where you are invul ;'D'D
Also the ripped off zoundpacks ;B
Well taries , dont worry for that i saw it i fix it and the zoundpacks i take to the serveur Rezq

Re: AS-WankingIsGood

Posted: Thu 28 Dec , 2017 11:14 pm
by darkelf
Your level is very beta at this point, but with some tweaking you could have a really decent map. There is potential here, might want to think about doing some terrain in areas. However, map is removed from server till fixes can be done. Map was removed due to the following reasons which will need to be fixed before it can be put back into rotation.

1. Spawns and spawn protection needs work. Attackers spawns are completely vulnerable and offer little to no protection from enemy walking right on in. (major this must be fixed in order to be on server)
2. Consider reducing the link turrets health or move them to mid field on obj 1. They are so far away that defenders are at an extreme disadvantage to destroy them. (minor can be addressed later if need be)
3. Balancing, may want to change out some weapons for attackers and defenders. Since most of the objectives attackers have to travel a long distance, they should be the ones to get long distance weapons were as defenders should have short distance weapons. (Major, this needs to be fixed in order to be on server)
4. Consider putting more vehicles in level, specifically obj 1 area. (minor/mappers choice)

As a side note, any level that lacks proper spawn protection will be removed from server, no mater who makes the level, including my levels.

Re: AS-WankingIsGood

Posted: Fri 29 Dec , 2017 10:24 am
by iRobot
Didn't even get to see whole map because nobody could do first objective :(