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MyCameraTextureClient

Posted: Sun 17 Dec , 2017 9:20 pm
by Thewalkingdead3
Hi there,

i'am making a crismas map and new year map and i need a little help , well if you know the Actor "MyCameraTextureClient" i put 2 of that in my map then when i play the map it is the same picture (inreal) it is the same i take same picture if you can understand it
This is the base

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The way

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Some picture of my new map

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COMING SOON

Re: MyCameraTextureClient

Posted: Mon 18 Dec , 2017 10:41 pm
by darkelf
Took a few re-reads of your question/problem and I think I have enough of an idea what your struggling with.

Sounds like you haven't set up a new mycameratextureclient to a new name or something or just haven't set it up properly.

So here is the link to the tutorial I used when I experimented with security cameras:
http://www.angelmapper.com/gamedev/tuto ... camera.htm

See the below attachment, which is an example of a level that I created years ago that has multiple security cameras(had to do some searching to find this level on the old redirect). Feel free to do whatever to the level to use in your map. Make sure to take a look at all the settings and see how it was done.
AS-pathway(remix).zip
(1.13 MiB) Downloaded 314 times

Re: MyCameraTextureClient

Posted: Sun 24 Dec , 2017 1:00 am
by Thewalkingdead3
ça arrive entre noël et nouvelle an

Some new picture . (scorpions cars)

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