RACE-DeathRace3

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darkelf
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RACE-DeathRace3

Post by darkelf » Wed 24 Jan , 2018 10:53 pm

Change log 1/24/2018:
-Movers(bridges) to objs 2 and 3 have been updated to have correct collision(you no longer fall through).
-Checkpoints made larger and moved to prevent any possible accidental skips of required checkpoints.
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Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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Den
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Re: RACE-DeathRace3

Post by Den » Thu 25 Jan , 2018 12:01 am

Fixing CPs is good idea, driving too fast to 2nd obj you really always skip one of them, thanks.

But those movers were funny

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