Change log:
Problem: Got many reports that the eye mover on last obj was being inconsistent with what it was showing clients. So people have been hoping into invisible wall when they saw a opening in the mover to jump through.
Fix: Removed mover eye and replaced it with a stationary eye. The stationary eye also has a similar mechanic as to the flame trial just beyond this point. Still need to time your jump right or be burned.
-Modified the weapon removal volumes to be more effective.
-Added pre finish volume to last obj.
RACE-FuckingEgyptianRais
- darkelf
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Re: RACE-FuckingEgyptianRais
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- Satin
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Re: RACE-FuckingEgyptianRais
Re: our conversation earlier, Yes, I'd agree with removing all weapons, all obj, it still gets a trollfest when there's a full server, not so much when it's only a few.
- Satin
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Re: RACE-FuckingEgyptianRais
I'd actually on obj 3 make the scorp unarmed, it is possible for ppl who have finished the obj to EMP opposing team coming up, and there's a few points where once they run out of nitro they can't continue - or have enough space to recharge it.
- iRobot
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Re: RACE-FuckingEgyptianRais
No need to change it, you can use shield to block EMP and it doesn't require nitro.
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