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DeathRace

Posted: Mon 27 Dec , 2010 2:28 am
by iZumo
Fixed:
- skybox
- potential obj1 skip (though seemed theoretical)
- fixed obj2 skip
- some minor things

DL: http://upload-it.ch/upload/RACE-DeathRace[T].rar

Re: DeathRace

Posted: Mon 27 Dec , 2010 10:14 am
by TheDejaVuPl@yer
if you took this map, than u should take two things:
- players asked me to reenable control room; I can suggest you to download the original map version from Nicam repository and copy original teleports from there (also one teleport is now hidden in the wall, move it back to roof)
- raptor fix from fast_suicide_with_survive needed (just set its wall hit damage multiplier to 0.001 in defaultproperties of class like aza did in HotRace, I think this will be enought)

Re: DeathRace

Posted: Mon 27 Dec , 2010 2:14 pm
by iZumo
So teleporters on the front edges of the roof to the control room would be far enough from spawn?

Re: DeathRace

Posted: Mon 27 Dec , 2010 5:21 pm
by TheDejaVuPl@yer
I think they should be the same as at original, including back-teleports. I donk remember how was they before.

Re: DeathRace

Posted: Mon 27 Dec , 2010 5:46 pm
by iZumo
I don't remember too; but my idea is that when you get pwned there by other team; it should take you some time to get back there so the other guy can concentrate a bit on the "right moment to push". (in case if they originally wer in defenders base etc.)

Re: DeathRace

Posted: Mon 27 Dec , 2010 6:35 pm
by TheDejaVuPl@yer
Cant agree: they should fight there all the time and in the same time look down and press a button or dont let it do an opponent. No time for concentration, good plr should do all at the same time, no nubs should camp there.

Re: DeathRace

Posted: Mon 27 Dec , 2010 6:41 pm
by iZumo
Oks.

Re: DeathRace

Posted: Mon 27 Dec , 2010 7:43 pm
by TheDejaVuPl@yer
Well, i think make it like at HotRace, at the roof, but not far.

Re: DeathRace

Posted: Mon 27 Dec , 2010 10:55 pm
by iZumo
So putting it between the raptors would be good?

Re: DeathRace

Posted: Mon 27 Dec , 2010 11:07 pm
by TheDejaVuPl@yer
idk :roll: