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Re: New NitroVehicles
Posted: Thu 13 Sep , 2012 3:40 pm
by iZumo
Sorry, I'm quite busy lately.
Re: New NitroVehicles
Posted: Thu 13 Sep , 2012 4:28 pm
by Azarael
Is there a particular map where this is an issue?
Re: New NitroVehicles
Posted: Thu 13 Sep , 2012 5:02 pm
by iRobot
The maps with the Raptors.
Re: New NitroVehicles
Posted: Thu 13 Sep , 2012 6:09 pm
by Nardaq_NL
ohh shit!!!
After the agility nerf (not posted) they still whining
Get a gunner in the bender and look better around (both)
it should be easy to pop it
unless u cant aim or look around
Re: New NitroVehicles
Posted: Thu 13 Sep , 2012 7:02 pm
by iRobot
You're fighting a losing battle if you're trying to defend ramming with raptor as fair.
Re: New NitroVehicles
Posted: Thu 13 Sep , 2012 8:23 pm
by Azarael
I can't speak for the rest of the admin team but I've long held the position that Raptor ramming is bullshit. With nitro, all you need to do is hide under the road, then pop up and boost forwards. Without nitro it's a bit harder, but that's relatively speaking, so it's still cheap. The nitro method is uncounterable because the knockback won't hold the Raptor off and once you are hit, you're on your side and can't shoot back.
Re: New NitroVehicles
Posted: Thu 13 Sep , 2012 9:23 pm
by iRobot
Oh and I should comment on the irony of defending such a cheesy tactic such as raptor ramming, but objecting so much to another cheesy tactic of portal camping that you demo someone and PM it.
Re: New NitroVehicles
Posted: Wed 07 Nov , 2012 3:35 pm
by iZumo
New fixes:
- raptor ramming will result in instant death of the raptor
- solobenders side gun has normal fire rate, but skymine combo will not harm drivers
- HUD fixed for vehicles with toggleable shield, showing that they can use nitro when shielded
In works:
- Twin beams ping comensation
- Atlas (stinger projectile, bounciness)
- EMP painter
Re: New NitroVehicles
Posted: Wed 07 Nov , 2012 5:05 pm
by Socio
Izumo_CZ wrote:New fixes:
- raptor ramming will result in instant death of the raptor
Excellent. Many of maps that use Raptor, have a lot of blindspots for gunners (ramps, fall points), where Raptor can camp and nitro ram them off the road with ease.
I can already see the waterfall of
TEARS from Markus and other cheap bastards.
Re: New NitroVehicles
Posted: Wed 07 Nov , 2012 5:25 pm
by bOnO
Socio wrote:
I can already see the waterfall of TEARS from Markus and other cheap bastards.
Nardaq too np