Azarael wrote:
All cutting the timer does is fuck over Assault players even further by ensuring they get even less playtime before 0.6 voting ends everything.
The priority of the server is obviously running RACE. It attracts more players and keeps more players playing. More AS players play RACE than the other way around. But I understand the server would not work as good without the RACE maps, because they benefit AS maps in terms of population. Although some RACE players lack the AS experience, it is always more fun to play with bigger teams.
Am I correct in saying that one of the goals of running RACE maps is to get more people joining (compared to running AS)? Maybe the voting weight of AS maps could be linked to the population aswell?
I have always been an AS player and I dont mind playing RACE, but I do mind if I try to get an AS map voted for a certain time and after 2 hours a map like Derby gets voted. 4 votes for derby outweigh 6 votes for AS (depends of the moment, I know).. But when there are for example 2 different RACE maps being voted and 2 AS maps, I always ask for the AS voters to unite their votes because if they dont vote for the same map, the chances are even smaller than they already were.
Can I ask for a trial period where the voting weight of AS can be raised? 0.7, 0.8 or higher? Or linked to playercount in some way?
EDIT: Please no timer changes on AS maps... Not being to complete a round just because of the time is not fair. It would be more suited on maps like Aztec, Derby or Blazing (is that the map with 1 track with lava beneath?)