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Signs for RaceMaps

Posted: Wed 02 Mar , 2011 3:54 am
by iZumo
Hey,
anybody good with making the ingame signs? On certain maps (two at the moment: HellbenderRace[darknight] and HellbenderRace3) there is a part where you have to make a jump with the bender to pass; so I think it would be a good if there was a sign to "jump at the end". Could anybody make one?

Re: Signs for RaceMaps

Posted: Wed 02 Mar , 2011 8:04 am
by Raven
You could use it on the ramp Information pads that's what you have to make.
There are so many characters because I do not know which one soolte take it;)
But in principle it is not difficult, you have to just make an image as a texture and then make a SM out of it.
Unfortunately I have no Hellbender image, or I could even create a traffic sign with a Hellvender where hint at him that you have to jump, which is at the beginning of the ramp. And at the point where you have to jump, you could then put a sign where it says "JUMP".
But as I said, me Buld missing from a Hellbender.

EDIT:
I once tinkered a little, maybe one of them is in question (this could be combined with a block and make a tidy label):

Image Image Image Image

Re: Signs for RaceMaps

Posted: Wed 02 Mar , 2011 2:22 pm
by iZumo
Ah thanks. The first two are good :)

EDIT:
Testing them in HellbenderRace3 -> the readibility isn't best; but it's enough.

Re: Signs for RaceMaps

Posted: Wed 02 Mar , 2011 4:30 pm
by Azarael
Make sure you use LODSET_Interface.

Re: Signs for RaceMaps

Posted: Wed 02 Mar , 2011 5:15 pm
by Raven
I created the 2 signs as StaticMeshes. The signs do not have a pole, so that you can also attach to walls. Maybe they are a bit too big that you can indeed decrease but the editor;) If you rather want to have smaller signs without manually in the map to zoom out, let me know.

Here is the Link: http://upload-it.ch/upload/Hellbenderjump.rar

Re: Signs for RaceMaps

Posted: Wed 02 Mar , 2011 5:28 pm
by iZumo
I currently used it as a sheet only (w/o collision).

Re: Signs for RaceMaps

Posted: Wed 02 Mar , 2011 5:31 pm
by Raven
Would you rather have it as a texture? Could I give you, I Ahbe also here ^ ^

Re: Signs for RaceMaps

Posted: Wed 02 Mar , 2011 5:33 pm
by iZumo
No I've already done that and added signs to HellbenderRace3.

Re: Signs for RaceMaps

Posted: Sun 30 Oct , 2011 1:17 am
by smalltown
Since i am new, i am asking how to play these racemaps offline (practice) if it can be done or else forget it!
I have approximately all the racemaps. I do not have that problem with assault maps.

Re: Signs for RaceMaps

Posted: Wed 02 Nov , 2011 8:08 pm
by bOnO